Stone-Warped Alternate Racial Traits

Daywalker: No longer blinded by sunlight but also become a bit more frail; Lose Light Blindness, but also lose Born on our Feet.   Some Stone-Warped long ago roamed from their ruined homes and began to travel the surface world. In time, as they walked and wandered aimlessly for decades and centuries, they adapted to the light of the sun...though, they slowly lost some of the durability which let them thrive beneath the ground in exchange. They are more adept at the ways of the surface than others of their kind, though most still fear them for their hideous appearance and uneasy, jerky mannerisms.
 
Nemean-warped: Gain DR5/Magic, Natural And Unarmed attacks may count as any metal for overcoming DR; Replaces Stoneskin   Made long ago for war and slaughter, yet never brought to completion, some Stone-Warped fused with the mysterious metal of the ancients, the silvery, liquid-like metal shifting and warping with each step they take, and remaining untarnished even after so many millennia. Without the horrid melding of stone and flesh their kin went through, these Stone-Warped are more likely to be accepted into society, though some communities drive them out for fear of their strange makeup.
 
Ruined Caretaker: Gain the Resonate Homebrew Spell as an at will spell-like ability and always treated as friendly in High Human ruins; replaces Hardy   Created long ago to care for the cities, tower, and citadels which now sit ruined across the lands, some Stone-Warped carry an innate knowledge and ability of the high human ruins, their malformed, twisted appearances welcome in the rotting halls within such places, their motions and commands capable of waking even the most stubborn of sleeping ruins. They frequently abandon the surface and what lies on it to live among the ruined, crumbling halls they once called home, content to settle in the shattered remainders of what once was and surrounded by the bones of their former masters.
 
Stonecunning: Stone-Warped gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking. Replaces Stoneskin   Having been created amidst the stony, magic-infused halls of the high human ruins, many Stone-Warped have an innate knowledge of stonework which is comparable to even the similar sense the dwarves possess. Capable of innately understanding the makeup, design, and oddities of stone, these Stone-Warped are quite capable stonesmiths, and some become crafters with the hope of fixing their former homes.
 
Ancient Arcanum: Gain a racial +2 bonus to Spellcraft checks, always have Spellcraft as a class skill, and gain SR equal to 8 + HD. Replaces Advanced Constitution   Built by the high humans to serve as servants to their twisted experiments, some Stone-Warped are inscribed with ancient runic markings and sigils, the powerful magicks carved into their stony flesh granting them an innate understanding of magic and the workings of it...and a natural defense against it.
 
Finished Product: Ability Score Bonuses Replaced by (+2 CON, +2 DEX, -2CHA), Gain Nemean-Warped and Daywalker Racial Traits, Racial Level Adjustment becomes 1. Replaces Damage Reduction and Advanced Constitution.   Exceedingly rare, there exist some Stone-Warped who are nary warped at all...in fact, they look identical to humans, save for metallic skin in places and a bulkier frame. They stand as the final goal of their race, ideals for their fellows to strive for and praise as heroes. Their metal joints oiled and polished, their bodies durable, and their minds confident, these Finished Products of the Stone-Warped race gather together in small, tightly-knit communities where they serve as caretakers for their more malformed brethren, their ability to stride the surface letting them ensure that supplies are kept well-stocked. These Stone-Warped are cocksure and arrogant at times, and pity their worse-off brethren, seeing it as their duty to ensure they lead full, rich lives irregardless of deformities.
 
Well-Oiled Machine: Base Land speed increases to 35ft; Replaces Hardy   Some Stone-Warped possess greater freedom of movement than most other races, their stony joints perfectly designed and allowing them for faster movement than most surface races that stand on two legs. Such an ability is a treasure to the dour, frequently malformed Stone-Warped, and such individuals are idolized by their fellows.
 
Abandoned and Forgotten: Gain Hatred against any creatures with the human subtype, and gain a racial +4 bonus to intimidate; replaces Advanced constitution   The worst off of their kind, some Stone-Warped were never even brought to full completion, their bodies a ramshackle, half-completed mess of stone and flesh which leaves them in constant pain. Left and abandoned by those who made them, their burning, ending hatred for being created in the first place consuming them and driving them...even as their bodies fall apart and wither away, they stand steadfast and alive, as if hatred itself is keeping them alive. Furious, spiteful, and murderous, these Stone-Warped nearly attack all humans on sight, seeking to inflict even a tenth of the suffering they must endure at any cost.
 
Spiky Construction: Each round a creature maintains a grapple against you or when you maintain a grapple against another creature they take 1d4 points of piercing damage. This damage counts as Admanatine and Mithril for overcoming DR. You gain a racial +2 to your CMB while standing on the ground. Replaces Born on our feet.   Their bodies covered in sharp metallic spikes, some Stone-Warped are less stable on their feet than their fellows but make up for their lack of stability with a series of incredibly sharp spikes that cover them from head to toe that puncture and wound those they grab or who grab them.
 
Incumbent Scion: Gain any two knowledge skills as class skills. Gain a racial +2 to your CMB and CMD so long as you stand on the ground. Replaces Born on our Feet.   Possessing a unique implant in their skulls which lets them talk to a mysterious intelligence that assists them with battle strategy, calculations, and feeds them knowledge and intelligence, these Stone-Warped are curious things that work for this mysterious intelligence and carry out the occasional request in exchange for intelligence and battle prowess. With this intelligence guiding them, these Stone-Warped are more effective fighters and scholars.

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