Shadowstalker Tribe

The shadow-cloaked assassins of the Wild Lands

Racial Traits

 
Chameleon Dermis: You gain stealth as a class skill if it weren't already and gain Hellcat Stealth as a bonus feat at 1st Level ignoring prerequisites. You halve penalties to stealth due to Armor Check Penalty.
 
Shadowpalms: You are able to store and retrieve items in shadows as if they were handy haversacks. Each shadow has a unique interior space for the purposes of this trait - meaning items stored in your shadow can only be retrieved from your shadow, and so on.
 
Long Arm of Eventide: While you are casting a shadow, you gain the natural reach of a creature one size category larger than you by coating your arms in semi-solid shadow.
 

Alternate Racial Traits

 
Shadow Agent: Racial ability score modifiers replaced with (+2 Dexterity, +2 Intelligence).   Their bodies and minds touched by eons lived in close proximity to the realm of Eventide(Better known as the Plane of Shadow to some), Shadowstalker Orcs are often lithe and quick thanks to this influence - and have adapted over time to possess robust enough minds to comprehend and take advantage of the unique Planar Properties of the realm of Eventide.
 
Terrorheart: Racial +5 to Intimidate, it is always a class skill; Replaces One with darkness   The Shadowstalker tribe is known, and feared, the wild lands over for being the eyes and ears which keeps the territory in line, out of civil war...and above all, obedient. Some among them are innately capable of exploiting and capitalizing on their innate, primal fear that has been ingrained into the hearts of all wild lands races, and forgo their racial stealth bonuses to become as terrifying as their foes’ worst nightmare.
 
Misty Mountain Watcher: Gain Blindsense 60ft; Replaces Shadow Hunter   A select cabal amongst the Shadowstalker tribe is said to reside in secrecy amidst the frozen mountains of the northern wild lands, and the few Orcs who have been known to train there have learned the ways of sight beyond sight, the world revealed in black and white to them even behind closed eyes. Cruel, cunning, and brutal, these orcs perpetuate the primal fear within the hearts of the wild lands races...for they never know what might lurk around the next corner, or right above them, seeing without sight.
 
Deadly Agility: Replace Orc racial +4 to Strength with +4 to dex   While most orcs are brutishly strong, long years and centuries of mysterious training has honed the bodies of some Shadowstalkers into dextrous monsters, their strength gone and replaced by a supernatural quickness of the mind and body.
 

Racial Feats

 
Kunai Lord:   Prerequisites: Shadowstalker Orc, Character level 3rd   Effects: Any light weapon you can use as a ranged weapon(A dagger, etc.) may be treated as if it had the returning property so long as you wield it.   Trained in their secluded, secretive base in the Misty Mountains, the Shadowstalkers train in the art of the Kunai Lord, who learns the secrets of thrown weapons, and how to exert their will upon them to force them back into their hand after every throw. Treated with suspicion at having attained what is normally a magical power with technique alone, these Kunai lord are famed for their accuracy and deadliness with daggers and similar weapons.
 
Misty Mountain Sensei:   Prerequisites: Shadowstalker Orc, Must be in or past the 'Old' age category, Character level 7th, 'Misty Mountain Watcher' alternate racial   Effects: Take no Dex penalty due to your age. Your blindsense 60ft is replaced by blindsight 30ft.   Thought to be the enigmatic and legendary ‘Sensei’ who teach young Shadowstalkers the way of their tribe inside the hidden base in the misty Mountains, these ‘Sensei’ are deadly warriors, as they refuse to decline even in their own age…and, even more terrifying, are capable of seeing even while blind, their impossibly powerful martial artist senses alone letting them fight in any situation.
Shadowsong Tribe cover

Comments

Please Login in order to comment!