Manipulate Animus, Perfected

Cleric/Oracle 6, Shaman 6, Sorcerer/Wizard 6;

School: Necromancy   Level: Cleric/Oracle 6, Shaman 6, Sorcerer/Wizard 6;   Domain: Death 6   Subdomain: Souls 6  

Casting

Casting Time: Standard action   Component: V, S  

Effect

Range: Touch   Duration: Instantaneous   Saving Throw: ; Spell Resistance:  

Description

Snatch the Animus from any sentient being, and manipulate it freely as if molding clay for the duration of spell. Grants the ability to Greatly influence the mind being manipulated.( Change personality, memory, etc.). The target being must succeed on a Will save to resist the effects of the spell, and they get a conditional +1 for every two HD they possess.(The Stronger the being, the harder to manipulate.). If they fail, they are immobile for the length of the spell, as the body cannot act without the mind. Can be used on yourself.   Mindless undead with a CR equal to or less than your HD get no save, and have animus weak enough to shatter over the course of one round.(Total two rounds. One to cast the spell, one to shatter.) Caster must make a DC 10 Will save to shatter the animus. On a failure, the spell ends and the undead regains function. If shattered in this way, caster must make a DC 15 Will save or be stunned for one round, and the Undead crumbles to dust and dies.

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