Manipulate Animus

Antipaladin 3, Cleric/Oracle 3, Shaman 3, Sorcerer/Wizard 3;

School: Necromancy   Level: Antipaladin 3, Cleric/Oracle 3, Shaman 3, Sorcerer/Wizard 3;   Domain: Death 3   Subdomain: Souls 3  

Casting

Casting Time: Standard Action   Component: V, S  

Effect

Range: Touch   Target: Creature Touched   Duration: 1 Round/Level   Saving Throw: Will Save(See Text Spell Resistance: Yes(Harmless)  

Description

Snatch the Animus granting an undead sentience, and manipulate it freely as if molding clay for the duration of spell. Grants the ability to subtly influence the mind being manipulated.( Change taste in food, habits etc.). The target undead must succeed on a Will save to resist the effects of the spell, and they get a conditional +1 for every HD they possess.(The Stronger the undead, the harder to manipulate.). If they fail, they are immobile for the length of the spell, as the body cannot act without the mind. Mindless undead with CR equal to or less than your HD get no save, and have animus weak enough to shatter over the course of one round.(Total two rounds. One to cast the spell, one to shatter.) Caster must make a DC 15 Will save to shatter the animus. On a failure, the spell ends and the undead regains function. If shattered in this way, caster must make a DC 20 Will save or be stunned for one round, and the Undead crumbles to dust and dies. Undead with greater CR than your HD are immune to this spell.

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