Fireaxe Tribe
The flameborn frontliners of Orcish Warfare
Racial Traits
Flameskin: Gain Fire Resistance 15.
Natural Heatsinks: As a standard action that does not provoke attacks of opportunity, you can reduce your Fire Resistance by increments of 5 (to a minimum of 0) to infuse a held weapon with 1d6 fire damage per 5 Resistance reduced that is not multiplied on a critical hit. This resistance can be regained by spending an identical action or by dropping the weapon. This bonus fire damage only functions as long as the weapon is in your possession.
Roaring Furnace: Whenever you use your 'Spark the Sundered Furnace' Racial Trait, you add a bonus to the d100 roll equal to your Total Fire Resistance. You may use the 'Spark the Sundered Furnace' Racial Trait on CHA-Based Skill Checks as well as INT-Based Skill Checks.
Alternate Racial Traits
Hardened Warriors: Racial ability score modifiers replaced with (+2 Strength, +2 Constitution, -2 Intelligence, -2 Wisdom, +2 Charisma).
Personable and strong, the Fireaxe Tribe has long since adapted to the most blistering, unforgiving environments of the badlands - their bodies growing tough and strong while their fiery personalities often make them surprisingly canny conversationalists(Though often only in short bursts, as many possess short tempers).
Volcano Aura: Gain fire aura as the red dragon ability(1d6 fire damage to all enemies within 5ft at the beginning of each turn). At 10th level, the range extends to 10ft OR increases by 1d6, player choice.; replaces Flaming Discharge
Some amongst the Fireaxe tribe burn with the intensity and heat of a volcano, and simply being near them is enough to blister the skin. These Fireaxes are rare, but they are feared for their wild, fire-like intensity.
Fire in the blood: Gain fast healing 2 for 1 round anytime they take fire damage (whether or not this fire damage overcomes their fire resistance, if any). Members of this race can heal up to 6 hit points per level per day with this ability, after which it ceases to function. Replaces Flameskin
Some Fireaxes have no need for their tribes’ trademark resistance to fire; they instead relish each burn and scorch mark that marrs their flesh, the blood within their veins boiling like lava and healing their wounds each time.
Racial Feats
Lavawalker:
Prerequisites: Fireaxe Orc, Character level 5th, Must not have replaced 'Flameskin' racial trait
Effects: Gain immunity to fire damage.
There is the rare Fireaxe, born amongst his kin with a hide of dark red and impervious to flame…these Fireaxes are usually held in high esteem amongst members of their tribe, who see them as role models and symbols of a more perfect form. Yet, when a half-orc is born with such a power, they often see it as unworthy and unnatural.
Magma-Blooded:
Prerequisites: Fireaxe Orc, Character level 7th, 'Fire in the Blood' alternate racial trait
Effects: Double all bonuses from 'Fire in the blood'. Whenever you take bleed damage or drop below 40% HP, whichever comes first but only once per encounter, you fill your current square and one random adjacent square(Rolled randomly to determine) with magma, doing normal damage to those who are caught inside.
While many Fireaxe orcs are born with the raging power of fire in their blood, only a select few are born with such a potent connection to flame and heat inside of them that they become capable of literally bleeding white-hot magma when forced to bleed or when they near death. Though reviled by other orcs as uncomfortably odd, the other Fireaxes are amused and intrigued by such Orcs, and train them to be mighty warriors.
© 2019 Jacob Wrightsman
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