Ghenid may inhabit ruins, caves or abandoned structures.  Most tribes wander and live in tents that may be disassembled transported and then set up again.   These tents are hides treated with wax or fat for water shedding.  They have inner and outer layers with a mesh of branches in the walls and floor that raise it to keep it warm and dry. There is usually a clear circular fire pit and roof hole.

Purpose / Function

The whayetoot is dwelling for a female line family within a clan. It may be home to 1-4 females, their offspring and male warband and slaves.  Large grand ones will be homes to tribe or clan leaders.  
The whayetoot is passed from generation to generation or new ones may be built as needed.  Most Ghenid at some time build a whayetoot to bind to themselves and their tombs and then burn so that they have a dwelling in the afterlife.  Others may bind a building during a raid on a village or town, marking the building with the Aedoteerua: The Soul Chain.  A story of B'ata, a comic foolish male has him marking doors of houses in a village and then finding his tomb is full of doors and no houses.


The hide walls are stitched together with only a smoke hole in the roof top and a door of hide flap. The double wall and wood bracing in the walls makes cutting and entry difficult but not impossible.

Sensory & Appearance

The whayetoot is made of treated hides- waxed or greased to repell water. It will have a musty leather smell, smoke from the fire, the smell of ghenid- a garlic like scent. If bees wax was used it may have a touch of that. 

Light is typically the fire or sunlight in the day. Ghenid have excellent night vision so low light is plenty to their eyes.  Lanterns  or candles might be obtained in raids or sometimes used by slaves if they are species without dark vision.

In moderate weather the inner hides may be removed or replaced with raided cloth or rugs.  Ghenid don't do much decorative embellishment.

Contents & Furnishings

Ghenid will have water skins or bladders. Some may contain urine or liquids for hide tanning or brewing Crua. "Ghost blood or War/ Fighter's Ghost" . They may have a box or chest or two for various clothes and possession, though most ghenid will only have one or two changes of clothing. Armor is most important and is typically leather with bone reinforcement. Metal armor if they can find it and modify it to their body size and shape. This may be piled by a wall, set in a chest or on a "T" frame of wood lashed together. The bedding is blankets and hides, maybe pillows stuffed with grasses and fragrant herbs. A given family may have modifications from slaves. Stools rather than chairs, though they have made a folding chair frame design strung with leather.


Ghenid of the wild tribes do not engage in trade. They know that coin has value  with other species and might deal with Bugbear and their Bosses for goods. Shiny gems and metals are kept for personal decoration or fascination, as are raided jewelry.  It might not be uncommon to see then wearing coins pierced and linked in necklace, belt or worn as earings.  Everything else they consign to fires where the items exist as grave goods in the Ghenid's personal tomb.  Bone dice or a skull kept for sentiment ( the eternal spirit exists as a ghost, and may be summoned up by those who hold Chains, so material remains mean little).
Next would be cheese, dried meat, smoked and cured sausages. Bags or boxes with salt. Ghenid cooking is raw, smoked, dried, maybe stewed in a pot or cooked on skewers.  Slaves of different species might add spices and advanced cooking skills - which Ghenid do value though it is beneath them.


The structure is a wood brach frame with inner and outer hide layers. There are two or three rope wrapped around the outside to prevent it blowing around or shifting in winds. The floor is also underlain with a branch mesh and a layer of hide. Sometimes wood boards may be laid out. The central fire pit is ringed with stone and used mostly for heating and small cooking or water heating. Meat drying and other cooking and preparation occur outside. A dirt floor whayetoot may be set up for smoking and curing meat.


It is typical that a larger group will keep one on guard inside or outside the tent during rest hours in the mid day and midnight. Camp watch and guard are also maintained within the camp and outside the perimeter. All Ghenid fight. Like another species, they might say going into combat that "Today is a good day to die".
by Mutterwolf

Cover image: https://azgaar.github.io/Fantasy-Map-Generator/ by mutterwolf


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