Creature of the Salts Myth in Charron | World Anvil

Creature of the Salts

Thyne rites follows the formula and inscribed runes upon a stone or table around the bodie or remains doth summons up a thing from beyond that stirs the remains and compels the spirit of the body to reveal the memories of the bodie. Be the flesh hole it may pass as the living person though memory is distant and must be sought. This be called the Perfected Saltes. It may be reasoned with and tamed but hungers for raw flesh and blood. If the bodie be broken, decayed, incomplete or only parts -what awakens is shaped by the thing from Beyond, the Saltes and it possesses only the most basic ability to draw memory from the flesh. This is the Imperfect Saltes that also arise from errors in the spells. These howl and shriek constantly, must be restrained or contained lest they make attack as a vicious predator  seeking flesh and blood. Long and hard is it to pull forth sane words from Imperfect Saltes. The Saltes in either form may be dispelled into a bilious glowing green powder by incantation and called forth again by the correct ritual and runes. Likewise if they be slain, it be merely disturbed and may be called back from the powder.
Attributed Obigeni's Acursed manuscript and copied in "Occult Powers and Lore" by Zoeta first Royal magus of the Torga Island Kingdom 5857 T (117 Imperial)

Saltes by Mutterwolf

Summary

The Salts have a faint yellow-green bilious glow in darkness that doesn't illuminate but outlines their form. In Perfect Salts this is a sheen to the skin that is the only mark to distinguish them from normal living beings. Perfect Salts are vague and distracted but pulled to focus when given raw flesh and blood. Cooked flesh, fruits, vegetables , wines, ales, water and other drinks are abhorred by the Salts, but Perfect ones may pretend to normal life and hesitantly consume them. Imperfect Salts are violent and hostile - attacking and eating any living thing they can reach. Some small reason may be found in them after feeding and with patient training or magical compulsion. They act as undead but are devoid of necromantic trapping or resonance. Still they ignore cold, poison, disease, fear and debilitation from wounds or injury. The uncanny nature possesses an aura of Fear that must be tested against when they are encountered in Imperfect form.
Show Spoiler
Str 1d8, Vigor 1d10, spirit 1d6, Smarts 1d4(imperfect). 1d6 (perfect) Agility 1d8. Pace 6. Toughness 8. Claws str+1d6 (frenzy) Imperfect Str+1d4 for Perfect. Imperfect: Aura of Fear. Immune to cold, disease, poison, fear and wound effects.

Cover image: https://azgaar.github.io/Fantasy-Map-Generator/ by mutterwolf

Comments

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Feb 16, 2023 16:35

I can't tell if I like or dislike the first sentence. It's long and I did loose the meaning of it (had to re-read it a few times). But, it flows really well. A conundrum here...   I really like the idea of an imperfect summon. It really separates the chaff rom the true wizards, but can also be a genuine mistake with grave consequences.   If they have memories of what they possess, I feel people would sue them as a form of bringing a dead loved one back to life (more tragic since they will likely not be a trained wizard and have an imperfect Salts).

Kriltch, arcanities not included.
Feb 17, 2023 04:21

It is that. It is also an OLD creature from my world adapted from HP. Lovecraft's "The Strange Case of Charles Dexter Ward." Imperfect salts by far are most common results.