System Conversion!
Chardovil is converting from D&D 5e rules to be system-agnostic! You can find the old 5e rules + articles in the new Archives category.
New roles are out! Follow the new Chardovil Update Log article for full lists of changes as they come out.
Traditional Pathfinder 2e magic has been expanded upon to incorporate the Trifecta. Some spells will only be able to target certain aspects of the Trifecta, and some new creatures are immune to being targeted by such magic.
Cosmology
Within Ascension, the gods are commonly thought to be vague forces of the universe as a whole, and a time before the world existed was not considered with any seriousness. 150 years later, during Godslayer, the common belief has shifted to the Gods being real people who Ascended to the
The actual tale of Chardovil's creation was that it is an echo of the Material Plane, though its geography and landmasses are starkly different. The Universe created Chardovil to contain the volatile magic known as Vericraft, that allows the twisting and breaking of reality itself. Sometimes it bleeds back into the Material Plane as Wild Magic, or a particularly cursed string of luck, but such magic allows ordinary mortals to Ascend to become Divine with feasibly no limit to their power.
Initial Active Setting
The initial space for both the Godslayer and Ascension campaigns consist of a small-to-medium sized town and a neighboring "dungeon" which quickly branches out into a large city, and later a large country.
Special Thanks to the players of Vaguely Competent and The Upstairs Gang for early playtesting, and to both the Denver Wrimos and fellow Anvilites for feedback.