Cave Elf Species in Cevasia | World Anvil
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Cave Elf

Elf (Cave Elf)

Ability Scores: Dex +2; Str +1 Size: Medium Speed: 30 ft.   It is unclear how Cave Elfs came to be. Some claim they are Dark Elfs who were exiled from the Underdark and rejected by both Lolth and Corellon. Others support the idea that they are common surface Elfs who remained trapped in the Dusk. For sure they look different from both, and yet similar to both: they have flattened noses and large ears like those of a bat, long and sharp claws and piercing teeth. They live in matriarchal societies like Drows, but completely lack their auburn hair and instead have skin in the range of other surface elfs, with a leathery or hairy variation on it. Feared for their cannibalistic habit to feed on enemies, Cave Elfs live in isolated society and try to have the least contact possible with outsiders, who are seen as either food or threats. They appear to have lost the capability to enter trance and to experience previous lifes.   Cave Elfs met on the surface are usually fugitives from the Dusk or orphan raised by other races. Cave Elf adventurers tend to hide their features: being an adventurer is reason enough to be considered a never-do-well in many societies, no need to stack the prejudice against the flesh-eating Cave Elfs on it.   Age. Cave elfs are known to live shorter lifes than their other fellow elfs, but it is unclear if this is because of their dangerous and precarious conditions or if they genuinely have a shorter lifespan. Among cave elfs it is unsual to overcome the age of 300, and only the most venerable matriarchs live more than 200 years.   Alignment. Caves elfs prioritize survival over any other value, both as individuals and as a society, so they lean strongly toward the harsher aspects of chaos. Because of their cannibalistic practices they are more often considered evil than not.   Superior Darkvision. Accustomed to a life spent in the Dusk, you have superior vision in dark and dim conditions. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Keen Senses. You have proficiency in the Perception skill.   Elven Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.   Languages. You can speak, read, and write Common, Undercommon and Elvish.   Cave Elf Resilience. You have advantage on saving throws against poison and disease. You can eat unclean or rotting (not rotten) food and unclean water with no repurcassions and take nourishment from them.   Natural weapons. You have Claws and a Bite that are considered a natural weapon in which you are proficient. Claws deal 1d4 slashing damage, with the Light and Finesse properties. Bite deals 1d4 piercing damage or 1d6 piercing damage against an enemy who is being grappled.

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