Mossy Ravenshire Character in Cameryth | World Anvil
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Mossy Ravenshire

Mostyn Ravenshire (a.k.a. Mossy, Moss, Mosha)

Physical Description

Body Features

Mossy is around four feet tall and is fairly fine-boned. This, combined with his freckles and gap toothed smile, means he is often mistaken for a child. His hair is dark brown with grey flecks in it, though whether that’s due to genetics or stress is a mystery. It's straight, fine, and fluffs up haphazardly from his head. He has green eyes and wears slightly tinted glasses, which are normal for surface gnomes as they don’t have great ‘surface vision.’ He also has small, pointed canine teeth on his bottom jaw, as most gnomes do, though these are only visible if he opens his mouth wide.

Physical quirks

Mossy tends to fidget whenever he’s especially nervous, which tends to happen with more frequency when he’s being watched by multiple people or spoken to by an authority figure.

Special abilities

Like most gnomes, Mossy possesses gnomish magic, though due to his place in his tribe, it’s stronger than the lay-gnome. With it, he has the ability to push and pull stone, as well as create pockets of space underground. He can also, to some extent, control unrefined ores, as well as use his magic to sense the layout of a fairly wide area. On land, he can spread out his magic nearly a mile in every direction before risking too much sensory feedback. On the ocean, he can push his magic through the water for several miles, using the salt content as a conduit, to the ocean floor, though there’s rarely a reason to do so.   Between his magic and size, Mossy is especially good at parkour-like activities, and uses these to get around whenever possible.

Apparel & Accessories

Mossy tends to prefer darker, muted colours for his wardrobe as well as layers made from lighter fabrics, which is more or less normal for gnomes, who thrive underground and are affected greatly by geothermal heat.

Mental characteristics

Personal history

Mossy was born to a tribe of gnomes that live under the Othanan continent. Mossy was at the middle stage of life in the tribe, doing his job when his tribe was attacked by a roaming band of Folk, which decimated most (if not all) the tribe. As Mossy was a scouter/tunnel builder, he was not present for the initial attack, and returned to camp to find that a massacre had taken place (and was likely still ongoing). He fled the scene once he realized there was no one alive to save. He ran until he was overcome by exhaustion and was eventually brought up to the surface near Vega by a herd of Starry Hillopes which found him stranded underground, where he struggled to adapt for several months before meeting Nix near the port.

Education

Mossy was never classically educated, however, due to his apprenticeship, his education level would be the human equivalent of an engineering degree

Employment

Mossy worked construction for a little bit, using his magic to assist mundane-folk in building bridges, houses and general city planning, before meeting Nix. He continued to do so throughout their journey from Vega to Norim Harbour, in order to fund their trip. Once they made it to Dreitheos, Nix began working as an unlicensed Doctor, and Mossy became more like his assistant. During that time he helped supplement their income by selling maps of Dreitheos to city planners in trade for some form of protection from the town guards, even if that protection was little more than a heads up a couple hours before their apartments got raided. Currently, he utilizes his magic to create stunningly accurate maps and charter The Blue Mariner’s progress through the oceans.

Mental Trauma

Mossy, like most gnomes, suffers from Surface Specific Anxiety. Healso suffers from some amount of Post-Traumatic Stress but has been able to manage it fairly well.

Intellectual Characteristics

Mossy has incredible instincts and is (perhaps paradoxically to some) incredibly stable in an emergency. He’s quick on his feet and has a talent for being able to parse out auditory information even in loud environments.

Morality & Philosophy

Mossy, by virtue of being friends with Nix, has very little regard for the law, but strives to do the right thing. He's best described as Chaotic Good. While he has no issue arguing against decisions close friends make, he has trouble speaking up against those he considers authority figures.

Taboos

Like most surface gnomes, Mossy hates to be picked up without express permission. Unfortunately, because of his size, it’s not uncommon for humans to forget themselves and pick up a gnome, thinking they’re being helpful. There are, of course, exceptions and extenuating circumstances, but those are rare, so it’s usually best to ask before picking him up, no matter what the situation.

Personality Characteristics

Savvies & Ineptitudes

Mossy is actually surprisingly good at haggling, all things considered, and is more than happy to allow people to make assumptions about him to use to his advantage. When taking control of a situation, he tends to come off as being irritated or anxious, though that might not accurately reflect his mental state at the time.   Sometimes, due to his anxiety with authority, Mossy allows himself to be put in less than ideal situations, which occasionally put him in physical danger. He also occasionally overthinks things to the point of freezing when making decisions which will impact others, though he has less problems making decisions if those affected are close to him.

Likes & Dislikes

Mossy prefers darkness to sunlight, and small spaces.   He loathes being picked up and/or treated like a child, human or otherwise, though it’s unlikely he’d actually say anything when this treatment occurs.

Social

Social Aptitude

Mossy is actually surprisingly good with people, though he’s a little slow to warm up to most people. He’s very good at listening and has a stellar memory, which is weird when someone mentions something off-handedly and he brings it up several months later. He’s friendly enough, though Mossy couldn’t be considered a social butterfly by any stretch of the imagination. He’s not above letting people make assumptions about him in order to get whatever it is he’s after, and is surprisingly driven in that way, though its not something he advertises.

Mannerisms

Mossy is actually fairly expressive, though he seems to clam up fairly often. It’s fairly easy to read his facial expressions, as well as the few physical gestures he tends to repeat. He isn’t afraid to defer to someone with greater knowledge or ask for help, though there are very few people he trusts to do so with.

Hobbies & Pets

Mossy enjoys looking after the medicinal plants that Nix keeps in the sick bay. Every one of them has a name and he'll often talk to them while watering or trimming them.   Mossy knows how to crochet, mostly due to Nix’s own fibre-related hobbies, however he doesn’t do so often. He also sketches on loose sheets of scratch paper, likes to read, and enjoys playing cards.

Speech

Mossy has a stutter which is unrelated to his anxiety, and has trouble with t, d, s, z, tt, n, and l sounds when speaking trade. It can be overcome if Mossy is allowed to speak slowly in conversation, but usually he doesn’t bother. Mossy has no stutter in gnomish, and very little trouble with Luminese, due to the way words are formulated. When especially agitated, Mossy’s stutter gets worse, and when this happens, he will switch to either gnomish or Luminese, depending on whether or not Nix is there.

Relationships

Mossy Ravenshire

Best Friend (Vital)

Towards Nix Nightingale

5
5

Frank


Nix Nightingale

Best Friend (Vital)

Towards Mossy Ravenshire

5
5

Frank


Species
Year of Birth
1408 27 Years old
Spouses
Siblings
Children
Gender
Male
Eyes
Moss Green, horribly near-sighted
Hair
Brown with Grey flecks
Height
3'11"
Aligned Organization
Known Languages
Mossy is fluent in Gnomish, which is made up of sharp sounds that which are similar to cave dwelling creatures to the uninitiated. He's also fluent in Luminese, which was taught to him by Nix out of boredom, and Trade, which he picked up out of necessity.

Character Portrait image: by Quicksilver-Rain

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