Elves of Cambrium
Elves are one of the most interesting and complex races of Cambrium, and perhaps one of the only races that have a wide array of subraces that remain distantly connected, but close enough for any subrace of elf to interbreed with another. The appearance of elves greatly depends on their subrace, which can vary dramatically, however in general most elves live for an average of 750 years, while in rare instances some have lived to 1000 years old. An elf is considered a fully matured adult at 130 years old, which is the equivalent of 21 in human years. Much like the physical appearance of elf subraces the culture and society of an elf varies greatly, however they typically take on the culture and society of the continent they call home. The most tell-tale sign of elves is their elongated, pointed ears, the length of which varies from person to person and also from different subraces. The most common subraces of elves are eladrin, high elves and wood elves.
All elf subraces, with the exception of drow, can produce half-elf offspring. While half-elves are generally more longer lived than their other counterpart they do not live as long as full blooded elves, living to an average of 375 years and becoming fully mature at 65 years old when they are half-human; other half-elf half-humanoids may have slightly longer or shorter average lifespans depending on their non-elf parent. They also lose several attributes of their elven side - for example, a half-elf avariel may be small with hollow bones but they would not grow wings, or a half-sea elf may be a strong swimmer but can't breathe underwater, and so on. Half-elves usually find themselves in the precarious position of not being fully accepted by either society, and face discrimination against full-blooded elves in particular. A common prejudice of half-elves from full-blooded elves is that they are 'impure' and seen as mongrels or shameful bastards to be hidden away, leading to half-elves usually take on the culture and society of their non-elf heritage.
Avariel
Avariel are typically between four feet and five feet in height, due to developing into a flying race with hollow bones. While avariel skin tone and hair colour are usually warm, they can be a whole range of colours and shades, while Avariel eyes tend to take on bird-like characteristics. Avariel wing patterns also usually follow similar designs to real life birds, but not always. They, too, can also be a range of colours and shades, though mostly earthy, neutral colours. All avariel have feathered wings, and cannot develop wings without them.
Drow/Dark Elves
Drow in Cambrium are a female-only subrace, which means that biologically all drow are assigned female at birth. While it is possible that male drow can be born it is extremely rare, and what happens to the male drow that are born remains a mystery. Instead, in order to procreate drow will travel to the surface to search for a suitable mate that characterises what they wish in a child - strength, intelligence, cunning, certain looks, etc. Once a child is conceived they have no further contact with the male partner and return to the Underdark. A child conceived this way is always drow and will always be a full-blooded drow. This journey, when a drow decides to take it, is known as the Matriarch's Pilgrimage.
Drow excel in subterfuge, assassinations, poisons and illusion magic; this is what earned them their dangerous reputation rather than their worship to Lloth and questionable cultural practises. Although other races can be trained in the art form of the shadow monk it is an art form that originate from drow. Rather than spiders being the de facto symbol of the drow, in Cambrium it is a snake, specifically the black mamba.
Eladrin
High Elves
Sun and Moon Elves
Sun and moon elves are a subrace of high elves, and take the position as most despised elf subrace due to their connections to the evil sun and moon deities Sköll and Hati. It is believed that these two subraces were created with a spark of divinity from the twin deities, Hati creating the moon elves first and Sköll, growing envious, making the sun elves second. Although sun and moon elves are not inherently evil, their culture is often looked down upon by other sentient races because of any real or perceived connection to the apocalypse deities. Their culture can be likened to Aztec and Mayan cultures respectively, sharing similarities but also having stark differences between them, while also constantly being at war with one another. This is because, at the heart of both of their cultures, they believe that it is their creator deity that starts the apocalypse, and so contends with the other in order to ensure their opposing prophecies do not come to fruition. This has caused many bloody, chaotic wars between them, though this conflict has died down somewhat in the past century.
While high elves are common sun and moon elves are much rarer, and some will actively avoid civilisation altogether in order to avoid persecution. Those that do choose to venture into cities and settlements that are not dominated by their own kind often find themselves met with suspicious glances, unfavourable treatment and sometimes outright refusal by vendors or merchants. Even those who do not follow the doctrine of the apocalypse deities find it a struggle not to be judged for what they were born as.
Sun and moon elves look similar to their high elf counterparts, however have a few notable differences. Sun elves have warm complexions, hair colour and eye colours, while moon elves have cooler complexions, hair colour and eye colours. Bronze and gold are common for sun elves, while silver and pale blue are common for moon elves - their skin also has an iridescent shimmer, particular in sunlight (for sun elves) and moonlight (for moon elves). They typically decorate their bodies in sun and moon motifs, particularly the ones that follow their patron deities. They tend to be between five feet to seven feet tall, with no particular leaning towards either end of the spectrum. Their patron deities are (naturally) Sköll for sun elves and Hati for moon elves.
Sea Elves
Sea elves tend to have shades of blue or green for complexions, eye colours and hair colour, while their hair texture is usually similar to dreadlocks or seaweed, particularly mermaid's hair seaweed or witch's hair kelp. Their bodies are smooth and hairless, and may have fins on the backs of their arms and legs or may also have dorsal fins on their spines. They have developed a unique adaptation that allows them to voluntarily close the airways in their nostrils to prevent water from getting into their lungs for as long as necessary. Sea elves are generally between five feet to eight feet tall, as the pressure from living underwater tends to make organisms grow larger. The patron deity of sea elves is Ginnun.
Wood Elves
From left to right: high elf, wood elf, dark elf.
(Source)
Example of an avariel.
(Source: Princes of the Apocalypse)
(Source: Princes of the Apocalypse)
Example of a sea elf.
(Source: Dragonlance Adventures)
(Source: Dragonlance Adventures)
Examples of eladrin.
From left to right: spring, summer, autumn, winter.
From left to right: spring, summer, autumn, winter.