Cambrium's setting is a dark fantasy with a moderate magic level, where it is common enough for most people to understand it however not everyone is able to access it. This has created a magocracy in which those with magical potential, particularly those of noble families or large political power, typically serve the higher echelons of society and control the governmental systems. The prime example of this being the rulers of Cambrium's lands - the Dragonlords.
In Cambrium's present date the sentient races have only just begun to gain a foothold in the world, after enduring many centuries of oppression and war from extremely powerful draconic entities. As such, settlements and cities are few and far between. After the end of the Dragonwar there has been no documented 'true dragon' births, and as such dragons have become a rare sight throughout the world, yet still hold a powerful and terrifying presence to all of the races that call Cambrium home, influencing many folklore, mythology and superstitions.
Cambrium is a world created by myself, however its inspiration comes from various different forms of media, including: Soulsborne games, H.P Lovecraft, Berserk, Drakengard, Dragon Age, The Witcher, Elder Scrolls, Nier: Gestalt, and many more.
You can explore Cambrium's lore using the World Codex or interactive maps below, however it is recommended you begin with
Welcome To Cambrium,
Cambrium 101,
Player Options and
Deities of Cambrium to get a better understanding. You can also view the
Custom Subclasses created for Cambrium as well as
Races of Cambrium to understand how player races interact with the world.