Kazadun Character in Caelestra | World Anvil
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Kazadun

(a.k.a. God of Dwarvenkind, Father Stone, the Hammer of the Gods, the Soul-Forger, Lord of the Forge)

Divine Domains

Main Domains: Dwarfs, Artifice, Earth   Other Domains: Community, Knowledge, Protection, War

Holy Books & Codes

The Hammer and Forge   This large and weighty tome is an unusual holy work in that includes not just prayers and liturgy devoted to Kazadun, but also many life lessons related to artisanship and craftsmanship. Most Kazadun clerics acknowledge the original book was written in ancient daern, but it has existed in a number of languages for many centuries. Although some religions belief in a continually evolving and developing holy book, The Hammer and Forge has not changed substantially in over a thousand years, other than being translated into more modern dialects of the common tongue and other languages.   The so-called “traveling version” of The Hammer and Forge is a heavy book in its own right, smaller and lighter than the full-size version typically found in temples, but nonetheless imposing and bulky. Most Kazadun clerics happily declare their god’s book is like carrying a shield. As a result, it is sometimes referred to as “Kazadun’s Shield,” especially by Kazadun-worshiping battle clerics.

Divine Symbols & Sigils

Most of Kazadun’s omens involve some form of weapon, tool (most often the hammer or the anvil), or fire. When a weapon miraculously survives a blow, or a suit of armor somehow saves its wearers life against a mortal blow, it is viewed as a sign of Kazadun’s blessing. When a forge fire glows a certain shade of green, it is said to have attracted Kazadun’s attention.   When Kazadun reveals his displeasure, it often involves tools, weapons, or objects cracking, breaking, or shattering. A crack over the door to a building that appears suddenly is considered proof of Kazadun’s anger. Likewise, if a weapon shatters unexpectedly, then the wielder has somehow dishonored the blade and Kazadun is revealing the fact for all to behold.

Tenets of Faith

Meet adversity with stoicism and tenacity.    Struggle is part of living. Death is part of life. All mortal creatures must face adversity and tragedy. What you suffer is not as important as how you deal with adversity. Kazadun calls upon his followers to face their fear, fight against their enemies, and never give in to despair. The only way to beat a problem is to beat the problem – sometimes repeatedly. Kazadun’s way often boils down to sheer tenacity to overcome a challenge.   Demonstrate loyalty to your family, your clan, your leaders, and your people.    Kazadun calls upon his worshipers and clerics to worship him first, but he also demands his followers pay heed to their other obligations. Loyalty and duty are crucial elements to success, and one must remain true to one’s family, friends, and allies, even in the face of adversity. Loyalty is something that must be proven more than once, and it must be continually reaffirmed.   Strive to make a mark on the world, a lasting legacy.    Mortal creatures are, by definition, mortal. All creatures must die. The only way to overcome this limitation is to create and build a legacy. A legacy can be many things, including children, a cleverly-crafted item, or even an empire. Kazadun encourages all his worshipers to craft a legacy for the ages.

Holidays

Dune's Day (Dusk, 19)   This holiday is a 7 day long journey that happens when the Dwarves empty all of their remaining alcohol storage to begin brewing for the next years batch. They drink all the remaining alcohol that has been sitting around. It is a great feasting day where entire communities come together to eat and drink.
Divine Classification
Deity
Religions
Church/Cult
Children

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