Lord Zingul Character in Buckle Your Belt | World Anvil

Lord Zingul

Zingul

The self styled Lord Zingul is a bartender at the Pink Goat. While his public persona is that of an easy going, somewhat flighty Bantrid, he's actually quite good at acquiring things that are not so easy to acuire. In particular, he is rumored to provide information for acquiring necrografts, specializing in eyes. In fact, he uses his skills to identify targets at the Pink Goat and stalks and harvests them when not working at the bar.

Mental characteristics

Personal history

A typical Bantrid while growing up on Hibb, Zingul was rather pretentious and eager to learn about the universe. Unusual in that he's spent nearly a year at the Pink Goat, he fell in with some Enebrians when he first left Hibb and became adept at deception, disguise and uses his ghost specialization to move around without attracting notice.

Employment

Zingul's day job is working behind the bar at the Pink Goat, ostensibly using this to satisfy his innate curiosity. When not working at the bar, he is stalking customers for his Eoxian employers who specialize in harvesting eyes from willing (or not, but that's not Zingul's problem) persons who will sell their natural eyes for what amounts to a cheap knockoff.

Personality Characteristics

Motivation

Zingul is simply motivated by a desire to learn about the universe while using his skills to earn credits allowing him to continue his education. By maintaining numerous disguises, he's able to move around without being recognized, thus making his side job much easier and more lucrative.

Lord Zingul

Bantrid quartermaster[ns] operative 4
Pact Worlds 210 CN Small aberration
Init +5; Senses darkvision 60 ft.; Perception +2   Defense SP 32 HP 28 RP 5   EAC 15; KAC 16
Fort +3; Ref +7; Will +4
Defensive Abilities evasion   Offense   Speed 50 ft.
Melee converted dueling sword +3 (1d8+4 Slsh analog
Ranged needler pistol +6 (1d4+2 Pier injection +2; injection, analog 
or. . tactical shobhad horizon striker +6 (2d4+4 Pier unwieldy, analog, sniper [500 ft.]
Offensive Abilities debilitating trick, trick attack +1d8   Statistics   Str 10 (+0) Dex 16 (+3) Con 14 (+2) Int 9 (-1) Wis 10 (+0) Cha 14 (+2)
Skills Acrobatics +14, Bluff +11, Diplomacy +8, Disguise +11, Intimidate +11, Piloting +12 (4 ranks), Profession (quartermaster) +8, Sleight Of Hand +11, Stealth +12 (+13 when using trick attack), Survival +6; (reduce the DC of checks by 5 when recalling knowledge related to the movement, maintenance, and transport of military personnel and supplies)
Feats Minor Psychic Power, Skill Focus (Acrobatics), Skill Focus (Stealth), Unionist[NS][NS]
Languages Common
Other Abilities alien archive, ansomatic[PW], balanced[PW], ghost specialization, quick disguise
Other Gear hardened resin (upgrade: quick-release sheath)[PW], converted dueling sword, needler pistol with 6 darts, tactical shobhad horizon striker with 2 sniper rounds[PW], credstick (2,080 credits Augmentations datajack, mk 1 intercepting ears[AR]
Current Location
Children
Quotes & Catchphrases
My, what beautiful eyes you have!

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