In-Character Theft & Salvage in Beyond Ragnarok | World Anvil

In-Character Theft & Salvage


Thievery in Beyond Ragnarok can be accomplished in one of two ways.


Stealing an Item

Stealing items in the game must be done by taking the whole item away, not just by removing the Lammie from an item. The physical representation of the item you have stolen; whether this is a weapon, armour, box, pouch, etc. must be handed in to GOD or returned to the owner as soon as possible after being stolen, and ALWAYS within the same event.

For example:

  • Player A steals a sword of Fatal. Player A needs to take the whole weapon, remove the Lammie and attach it to their own weapon on the appropriate kind. The original physrep must then be taken to GOD.
  • Player B has stolen a box, to pick the lock and steal its contents; the box, then empty, could then be returned to its original place for the owner to discover.
  • NOTE: Only a Smith, who knows the magical uses for the runes within items will know what an item does, without being the owner of the item. If you are not a Smith, and steal a shiny sword, you do not know what it does until you use it.


    Salvaging

    Salvaging items involves the removal of the rune out of a runically empowered item.

    This may be done as an act of theft, or legitimately, to regain the Rune inside.

    Items that are salvageable are those where the rune is not ‘hidden’ inside an item, but within the surface of the material, such as on weapons and armour. Any character can salvage a rune card out of a runic item, if the item is salvageable. If the item is salvageable, it will be stated on the item card, and there will be a tearable edge to the Lammie.

    Salvaging takes 30 seconds of roleplay, and represents the character prying the Rune out of the item.

    For this method of theft, you do not need to take the whole weapon away to do this. When salvaging runes, we would prefer players did not remove the weapon, so that the owner of the item does not have to go looking for their physrep.

    NOTE: Salvaging makes the item no longer magical, as the runic power has been removed.