N'thack Settlement in Berkai | World Anvil

N'thack

N’thack is a city near the Sea of Dragons, the city was founded in the far north as a halfway point for ships to dock during the dragon mating season, foul weather, and if supplies were needed for the last leg of the journey. Nethack is run by a council of elders, the council pulls one elder from each race that calls the frigid north home. The races include Dwarves, gnomes, Bearfolk, Goliath, Firbolg, Halflings, and Half-orcs. The variety of races in the area has allowed for a more unique culture then that of the very uptight city of Rakai.

Demographics

Each race has found a purpose or a task that they excel at doing within the city of Nethack.
  • The dwarves have their mines, and blacksmithing facilities. The dwarves that exist in the city now moved from the mountains of Rendar during the first expeditions to out as speculators for the rest of the clan. After finding a sizable deposit of black iron in the area as well as caves rich in gems they opted to settle down in the area and start a auxiliary clan in the area.
 
  • Goliath have the ship building yards and construction, typically led by a dwarf or halfling foreman.They were among the people that first tried to live out in the land near the Sea of Dragons. The first time was unsuccessful this time around they have found their stride and have adapted to the area. They have learned how to make boats in the time away from the north and have implemented new designs in their boat working as they have resettled the northern lands.
 
  • The gnomes handles most of the trade and mercantile matters, also looking out over the administration of the port.The gnomes despite their size are incredibly arrogant and are more then enough to put up with the goliath. They are able to run the port and its financial affairs with relative ease. The trade that does through are supplies and some luxury goods that are not quite well enough to make it the rest of the trip.
 
  • Halflings in the area tend to the everyday tasks of running a city outside the matters of protection. Halflings are the everyman in the city. They are the plumbers, the handyman, dog walkers, gardeners, etc. They handle the internal matters whether it be merchants to maintenance within the camp. The halfling that are here, were those that found the life back in Rakai to easy, or to peaceful. Out here they find themselves in a role that allows them to be useful.
 
  • The firbolgs, don’t live inside the city as much as they do live nearby and occasionally make themselves known.
 
  • The half-orcs in the city, are the town guard and make up the local militia.
 
  • The bearfolk are know for running the temples and centers of healing.
Type
Military, Base
Population
20,000 Divided evenly amongst the races in the city.
Location under
Owning Organization

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