Always Strikes Last

Some warriors are incredibly ponderous by nature, or else encumbered by massive weapons that slow them down.   A model with this special rule (or who is attacking with a weapon that grants this special rule) always strikes last in close combat, regardless of Initiative. If a model with this rule is fighting an enemy with the same ability, the model with the higher Initiative will strike first. If a model has both this rule and Always Strikes First, the two cancel out and neither applies so use the model's Initiative.   In addition, if the model's Initiative is lower than their enemy's, when it is their enemy's turn to attack the enemy unit may re-roll failed To-Hit rolls when striking in melee combat - your unit is slow or takes more energy to make their attack thus leaving them with less defensive ability.  

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