Rosemary Winter

Human Standard Fighter 16 Battle-Ready 1d20

NN Medium Humanoid (human)
Init 1d20+4 ; Senses Listen +0, Spot +0
Languages Common, Dwarven
AC44, touch 20, ff 43
hp 172 (16 HD)
Resist acid 5
Fort +15 Ref +9 Will +5
Speed 20ft.
Melee +4 scimitar 1d20+29 / 1d20+24 / 1d20+19 / 1d20+14 ( 1d6+16 ) or
Melee +1 brilliant energy bastard sword 1d20+24 / 1d20+19 / 1d20+14 / 1d20+9 ( 1d10+12 ) or
Ranged +2 longbow, composite (5) 1d20+19 / 1d20+14 / 1d20+9 / 1d20+4 ( 1d8+9 ) or
Base Atk +16, Grp +23
Attack Options
Special Actions
Combat Gear Potion of cure serious wounds 3d8+5 , potion of magic weapon , greater (+4), potion of magic vestments (+4) (cl16), potion of shield of faith (+4), potion of cat's grace (cl 3), potion of bull's strength(cl 3), potion of bear's endurance (cl 3), potion of haste, potion of barkskin (+5)Abilities Str 25 Dex 18 Con 20 Int 13 Wis 11 Cha 8
Feats Cleave, Combat Expertise, Combat Reflexes, Greater Weapon Focus (Scimitar), Greater Weapon Specializtion (Scimitar), Improved Bull Rush, Improved Disarm, Improved Shield Bash, Improved Shield Bash, Leap Attack, Power Attack, Robilar's Gambit, Rombilars, Weapon Focus (Scimitar), Weapon Mastery (Slashing), Weapon Specialization (Scimitar)
Skills Climb +11AP, Craft (weaponsmith) +8, Jump 1d20+40 AP
Equipment +4 scimitar, +1 sword, bastard, +2 longbow, composite (5), +5 full plate, +1 shield, heavy steel, amulet of natural armor +2, ring of protection +2, Belt of Giantstrength +6, gloves of dexterity +6, amulet of health +6, 2pp, 0g (banked)
Current Spells Potion of Barkskin (+5), Potion of Bear's Endurance (CL 3), Potion of Bull's Strength(CL 3), Potion of Cat's Grace (CL 3), Potion of Haste, Potion of Magic Vestments (+4) (CL16), Potion of Magic Weapon , Greater (+4), Potion of Shield of Faith (+4)
Rosemary 2.png
Rosemary, a skilled female fighter, grew up in the peaceful halfling village of @hatberry within the Epochian Span. Raised by the nurturing halflings, she found an unexpected mentor in Pepper , a retired halfling warrior renowned for her expertise in combat. Alongside Rosemary, Pepper also trained Sage, a girl from the nearby human village of Sunhaven. Despite their shared training, the two humans quickly became rivals instead of forging a bond. Their animosity intensified when Sage accidentally injured Rosemary, leaving a scar on her cheek and a deep-seated resentment.   At the age of 15, Rosemary decided to leave Hatchberry in search of her own path, coinciding with Pepper's retirement. She embarked on a journey and eventually found herself in the vineyard town of Rosewood, where she met her husband. They settled in a small village on the outskirts of Rosewood, a tranquil haven that came to be known as Maplebrook.   Fate brought Rosemary and Sage together again in Rosewood, as they both joined the ranks of the local village guard. However, their simmering rivalry remained unresolved. One fateful evening, while on guard duty and caught up in their argument about who was Pepper's star pupil, they failed to notice an orc tribe infiltrating the town undetected. Chaos erupted as the orcs raided the village, resulting in the tragic death of Rosemary's husband during the battle.   Devastated by her loss and consumed by bitterness, Rosemary now harbors a deep-seated hatred for Sage. Driven by a desire for redemption and to atone for her past, she embarks on a new path, seeking justice and vowing to protect others from the horrors of the world. Rosemary's journey is fueled by her need to prove herself, to honor her fallen husband, and to confront Sage, holding her responsible for the circumstances that led to her loss.  

Basil

Size/Type: Large Animal
Hit Dice: 3d8+6 (19 hp)
Initiative: +1
Speed: 50 ft. (10 squares)
Armor Class: 13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple: +2/+9
Attack: Hoof 1d20-1 melee ( 1d6+1 *)
Full Attack: 2 hooves 1d20-1 melee ( 1d6+1 *)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 1
Advancement:
Level Adjustment:
The statistics presented here describe large breeds of working horses such as Clydesdales. These animals are usually ready for heavy work by age three. A heavy horse cannot fight while carrying a rider.   Carrying Capacity
A light load for a heavy horse is up to 200 pounds; a medium load, 201-400 pounds; and a heavy load, 401-600 pounds. A heavy horse can drag 3,000 pounds.

Relationships

Thyme

Adopted Mother

Towards Rosemary Winter

5
0

Rosemary Winter

Adoptive Daughter

Towards Thyme

5
0

Alignment
Lawful Good
Species
Year of Birth
573 CY 23 Years old
Spouses
Siblings
Children
Height
5'7
Weight
135 lbs
Aligned Organization
Last Bastion Homepage

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