Players' Guide
Introduction
Basiliath is a mid-fantasy world located somewhere within the Material Plane, relatively cut off from the magic of the multiverse by a force known as The Veil. Magic is generally scarce, accessible only to those with the means to acquire it or individuals possessing innate talent.
Most of my campaigns have so far begun in overwhelmingly Human lands. Most NPCs encountered will thus be human- and for that reason, I typically encourage players who would like their characters to have a sense of "belonging" in my campaign world to start with human characters, or otherwise work with me to bring your background into the world. Other regions of Basiliath will of course be explored in the future, and I'm hoping to expand on other peoples and lineages as time goes on. If the campaign will revolve around a certain region, I additionally encourage you to consider tying your backstory close to that region. This will allow me to seamlessly integrate your backstory into a choesive whole.
If you'd rather play another lineage, that's awesome too, with the following caveats:
Lineages from specific D&D settings like Forgotten Realms, Eberron, or the Magic: The Gathering worlds (this includes things like Warforged, Tabaxi, Loxodon, Simic Hybrids, etc.) in many cases simply do not exist on the planet (at least, as they exist in their home settings). If you would like to play any such lineage, we can work together to insert them somewhere in the world - though that may not always be feasible.
Most lineages from the PHB exist somewhere in Basiliath. Some non-PHB lineages also exist and will be featured as pages on this site eventually.
Lineages can be roughly divided into Lawful, Special, Neutral, and Chaotic. Lawful lineages typically hold cities and lands and have advanced, organized cultures. Special lineages are not cultures per se and arise out of blessings or curses bestowed upon people of other lineages. Chaotic lineages tend to be viewed as "monstrous" by those of Lawful lineages and live on the fringe of Lawful civilization. There are also Miscellaneous Lineages that do not fall into any of these categories. Please note that these classifications are only a framework for how the world is divided; in essence, the typical "Chaotic" Lineage individual is Chaotic or otherwise not integrated into Lawful society, but this is not always the case! Exceptions always exist! Playing a Lawful-aligned Goblin may come with challenges, but it's not unfeasible.
Choosing a Lineage and People
The following is a list of the thought-out lineages and corresponding peoples that have so far appeared in the world. Characters in Basiliath have a Lineage, or race/species, and a People, or culture/ethnicity. Check each people for character creation rules just in case, but most follow standard PHB 2024 rules. I'm working on a "Basiliath Addendum" to codify any additional race or class options, but it will likely be hosted elsewhere as a few of the options have been taken from 3rd party sources and I'm not sure if I can post any of that here.
Lawful Lineages
Humans
Charlishmen and Marlishmen, "The Men-at-Arms"Gerishmen, "The Men of the Dale"
Aşcalites, "The Men of Winds and Waves"
Northmen, "The Men of Blood and Glory"
Nithene, "The Animal-Men from the Sands"
Perellians, "The Men of Empire"
Elves
Wispenroot Elves (Wood Elves), "The Elves of Oak and Birch"Galariath Elves (Frost Elves), "The Elves of Frost and Cold"
Dwarves
Halflings
Gnomes
Special Lineages
TieflingsDragonborn
Chaotic Lineages
Goblins
Common GoblinsCoastal Goblins
Gorecap Goblins