Camor Settlement in Azuria | World Anvil
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Camor

Level 4 Town   On approach to the city, it is clear that the original walls were timber, but there is an effort in progress to upgrade or replace with stone. Otherwise, the town is fairly flat with no buildings rising more than two stories high. The region is known for a series of lakes, connect by a river that runs centrally through town from North to South. There is a small Thjold community that is currently excavating a quarry to the north of town.   Camor is ruled by the three high priests of Askara, God of the Sun , Garvol, God of Law, and Ineria, Goddess of War Tactics, however, Lord Protectorate Laserie Isillelenion is the caretaker of the city. She is young by Earandyl standards, but wise and generally genial, unless crossed.

Demographics

35% Human
15% Elf
30% Half Elf
20% Other

Government

Church Leadership

Industry & Trade

Services:
Apothacary
Shoemaker
Butcher
Candlemaker
Tailor
Blacksmith
Gravekeeper
Actors
Fishers

 
Cost of living Week Month Year
Subsistence 4 Sword 2 Crown 24 Crown
Comfortable 1 Crown 4 Crown 52 Crown
Fine 30 Crown 130 Crown 1600 Crown
Subsistence : You cannot heal Wounds or Craft

Guilds and Factions

Represented Religions:
Garvol, God of Law
Askara, God of the Sun
Ineria, Goddess of War Tactics 
Oroth, God of Repose

As noted by:

Per Gerlic Stormcreed It's technically in the Four Kingdoms, but lays outside Khaldoth and Zerxia. Over the last 2 decades dwarves have begun settling in and taking advantage of a quarry on the north side of town. While it's been lucrative for all, there's always some tensions there when dwarf commerce and politics come into play, but we mind our own business. There is... an underground element there. I'm not your father, but I'd discourage poking around there too much. I'm usually there for 4 or 5 days. That's where you can decide if you want to continue on with me.   Per Reobi of Bridge and Llothari of Bridge This is the primary trading city for Bridgemore and the Brulokaan. The Brulokaan have long been used to an ambient racial hostility, but Camor was as close as it came to friendly to their people. Likely because "We do not linger. We do our mutual beneficial business, and leave".

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