Essa's Knowledge of History and Rumours
Table of Content
Rumours about the Yuan-Ti
- They are supposed to have aided the first sea-faring people find new islands to settle on
- they are supposed to worship a false god
- rumours about their whereabouts vary greatly.
- some say they dwell in the sea
- some put them in the depth of the jungle
- some say they haunt the deserts
Item's and Artefact's you've heard about
- Netherbane. A magical weapon found in a sealed cave.
- Chest of Lunacy. There's not really much known about it - tall tales of people going mad, all involving an intricately worked chest, leading to its name
- in your research you found the name 'Ark of Grace' mentioned, but no indication, what it is
Important Historical Events you'd know about
Second Age
Collapse of Nations (730-800 SA)
Several prospering cultures and nations seem to collapse within a short time span, though there is little historical documentation in existance of the following fifty to eighty years. Historians are still debating what could have led to the collapse and why so little written word exists.Experiments on the nature of magic (around 810 SA)
A group of mages and arcane researchers experiment to uncover the secrets of magic.Opening of the Rift (813 SA)
The border between the Material and Abyssal Plane weakens and a rift appears. Demons enter more easily and the Crystal Wall suddenly errupts in size.Sealing the Rift (934 SA)
A human priest seals the Rift in the Wastes, though the border remains thin.Rumours of Mother Dread's influence (1000-2000 SA)
Before there are concrete proofs and documentations of Mother Dread's presence in the late Second Age, there are rumours and anecdotes that people link to her influence.*War of Ignis Primo & Mother Dread (3497 SA)
In a massive clash of titans, the Ignis Primo & Mother Dread fight. Ignis Primo is said to be slain and has not been seen since that day.Third Age
Portcall (6 TA)
The city of Portcall is build.Wahah Bursaid (9 TA)
The desert city Wahah Bursaid is build. It is founded by people with a strong anti-magic stance. They do not welcome the arcane in their city.*War on Mother Dread (27 TA)
Armies of the continent of Trisoris (to the west of Edrax) battle with Mother Dread on the sea. After a fierce battle, Trisoris concours and defeats Mother DreadSettling in the Stormy Straits (35 TA)
A group of sea faring humans - also known as the Seawolves - settle on the islands of the Stormy Straits*The Wastes Expand (44 TA)
The Wastes suddenly expand, though no one knows why.Stronghold of Grimville (44 TA)
The town of Threll is swallowed by the suddenly expanding Wastes. Many people flee, but those who remain build it up to became a formidable stronghold against the dangers of the Wastes. They now call it Grimville.Sabtah construction (53 TA)
A group from the desert comes into the country now known as Ushein, bringing with them their strong anti-magic stance. They build the city of Sabtah, where magic is not only unwelcome - it is forbidden and its use severely punished.Elves in the Underdark (54 TA)
A group of Elves go underground, starting to explore and settle in the UnderdarkForest of Yathana (54 TA)
Elves create a magical forest around Yathana, to protect themselves from the encroaching magic hating humans. The forest lets only those pass through unhindered, that the elves allow through, or that the forest itself deems of no ill intent.*Massacre of Yathana (56 TA)
The War Chief of Sabtah (Ushein) marches against Yathana. He and his army destroy the city & massacre its citizens, though they loose many of their own people in the process. Those who survive the attack still die, as the Forest of Yathana takes bloody revenge on those trying to leave.*The Voiceless' Coup (58 TA)
The Voicless make a grab for power in Wahah Bursaid. It turns bloody, but they seize control.Magical Material (185 TA)
Every now and again a new magical metal is mentioned, though not much is known about it.Demon Shackles (230-235 TA)
A group of arcane researchers try to find a way to shackle and bind demons, but the project seems to come to nothing.*Qithed's Nexus of Knowledge (417-421 TA)
The Dragon "Qithed the Magnificent" proclaims his domain to become the Nexus of Knowledge. Qithed starts to build his Empire/Nexus of Knowledge deep within the mountains and atop of them, inviting all those seeking and bringing knowledge into his borders.The Dwarves prove to be a vital force in the Qithed's Domain
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