Angel, Ophanim Species in Asyur | World Anvil

Angel, Ophanim

A pair of fiery nested chariot wheels spin slowly in the air. Though engulfed in flames, the wheels do not burn.

Enigmatic and Silent

Perhaps the most enigmatic of the angels, the ophanim appear alongside other angels, rarely speaking themselves. These angelic beings usually take the form of a flaming wheel with another wheel transverse to it within, the outer rims covered in unblinking eyes. They have also been known to take the form of an empty throne of fire.

Herald of a God’s Will

The accompanying presence of an ophanim in any form signifies divine justice and the direct attention of the deity whom it serves. Other angels treat the ophanim with great respect, feeling the weight of their deity’s will in the heat of the ophanim’s rings.

A Symbol or a Weapon

Though they can speak, ophanim tend to communicate a god’s displeasure with awesome destructive power, delivering the punishment decreed by the angel they accompany.

Immortal Nature

The ophanim angel doesn’t require food, drink, or sleep.
Statistics
Conservation Status
Data Deficient
Size(s)
Large
Origin(s)
Celestial, supernatural
Type(s)
Celestial
Sub Type(s)
Angel
Alignment
LG NG CG
LN N CN
LE NE CE
Challenge Rating(s)
Ophanim
16
General Information
Patron Deity
Usually the deity responsable for the angels creation
Movement
Hovering
Vision
Truesight
Activity Cycle(s)
Always active
Diet(s)
Does not eat
Average Lifespan
Immortal
Average Intelligence
Extreme
Homeland(s)
Any of the Seven Heavens
Language(s)
All, telepathy
Appearance
Skin Color(s)
Depends on the will of the creator deity
Eye Color(s)
Depends on the will of the creator deity
Distinction(s)
Four, eye-covered wheels, each composed of two nested wheels
History
Genetic Ancestor(s)

Subrace(s)

Genetic Descendant(s)

Notable Civilizations

Notable Organizations

Notable Ophanim
Genetic Ancestor(s)
Geographic Distribution

Angel, Ophanim CR: 16

Large celestial, lawful good
Armor Class: 19
Hit Points: 200 (16d10 + 112) 16d10+112
Speed: 50 ft , can hover

STR

24 +7

DEX

22 +6

CON

25 +7

INT

22 +6

WIS

24 +7

CHA

26 +8

Saving Throws: Int +11 1d20+11 , Wis +12 1d20+12 , Cha +13 1d20+13
Skills: Insight +12 1d20+12 , Perception +12  1d20+12
Damage Resistances: radiant; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities: necrotic, poison
Condition Immunities: charmed, exhaustion, frightened, poisoned
Senses: truesight 120 ft., passive Perception 22
Languages: all, telepathy 120 ft.
Challenge Rating: 16

Innate Spellcasting. The ophanim’s innate spellcasting ability is Charisma (spell save DC 21). It can innately cast the following spells, requiring no material components:

At will: bless, detect evil and good, invisibility (self only), scrying, thaumaturgy

1/day: commune, forbiddance, true resurrection

3/day: dispel evil and good, earthquake, holy aura


Divine Awareness. The ophanim knows if it hears a lie.   Magic Resistance. The ophanim has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The ophanim makes four Light of Judgment attacks.   Light of Judgment. Ranged Spell Attack: +13 1d20+13 to hit, range 80/320 ft., one target. Hit: 18 (4d8) 4d8 radiant damage.   Holy Fire (Recharge 5-6 1d6 ). The ophanim emits a burst of holy fire. Each creature within 30 feet of the ophanim must make a DC 19 Dexterity saving throw, taking 63 (18d6) 18d6 radiant damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hp by this damage dies, leaving only a pile of fine ash.

Comments

Author's Notes

From Creature Codex page 18.


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