Aide The Network: The Overcharged Tower

22083RA
15/3
22083RA
15/3

After a longer period of stress testing the network before launch, a central network node tower is suffering from a severe overload of electricity and arcane energies. You are being asked to discharge the batteries inside the tower before resetting it from the console at the third floor. The tower must be climbed from the inside, as the outside is supercharged and any living thing getting within 30’ in the air gets fried. Minor elemental incursions and stray jolts of minor electric and arcane energies are to be expected inside.


It came down to the wire, with only seconds to spare, but the party managed to reset the tower in time and stop a chain explosion from wrecking the network. They even managed to save the life of Ziggazog, the engineer who was working to repair the tower when he got possessed by the greater arcatech elemental.

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Third Age: Miscellaneous