Crimson Farms
In ancient days, Crimson Farms was the great corruption grounds for vampires, dhampirs, and other kinds of intelligent undead. Crimson in name for the blood of the many innocent that they once kept as cattle to feed on. But in their pride and lust for fresh and pure mortal blood, they became lazy and negligent, causing the nation to crumble and vampires to scatter. This means now there is nearly nothing left but the ruins of the vampiric kingdom and the few stragglers who refused to leave it behind.
The Crimson Farms' actual name has been lost to the annals, as its founding can be traced to before the Founding of any currently known Kingdoms. It is known that a single, mysterious woman ruled over the hordes of hungry and unruly undead, forcing them to bend the knee through sheer force of charisma and sadistic glee in gluttony. In those days, Vampire Clans rose up in futile attempts to consolidate power within the now-fallen Kingdom, pledging loyalty and riches to their Monarch while staking and burning those not of their Clan in dark corners and alleys. These political machinations were frequently incited by the ruler, who delighted in watching the underlings of the Kingdom continuously drag each other down whilst she enjoyed the fruits of their labors.
However, sheer gluttony can only be sustained for so long. Magical autopsies of the undead and investigations of their remains near the Crimson Farms reveal starved, depraved creatures. Most scholars agree that the most likely reason was the food source of the Kingdom, the 'cattle', were drained and not replaced quickly enough for the Kingdom to remain peaceful. From there, what was once century-long, thoroughly plotted schemes of betrayal and ambition quickly degraded into scuffles for survival. The ruler likely died first in retribution, as ancient texts and etched words describe appetite seeming appetite and preference for hedonism over proper leadership.
In the thousands of years since the fall, Dhampirs and Vampires can still be found stumbling across the desolate wastes. Some recently turned, others awoken from a thousand-year slumber in a pretty coffin and clueless about the current era. All of them starving. Less...cognitive hordes of undead also wander the Crimson Farms-ghouls, ghosts, skeletons, zombies, and worse-who don't discriminate between fresh and rotten meat.
Some of these recently turned and/or awoken folk with the vampiric curse may boast connections to the old Vampire Clans of the forgotten Kingdom. In the Era of Prosperity, these claims majorly go ignored. However, there are plenty of cabals and cults that form out of the fanatical worship of an exaggerated past, spawning nests of varying power within the Crimson Farms and across Ashirma. These nests may become new sources of potent strife for the locale, the tragic consequences of descendants and historians of a forgotten, hedonist Kingdom seeking to re-establish the state of the world to what it used to be.
Capital City: Uria ~ City of Hunger
Uria, the ancient City of Hunger, is a barren wasteland-a haunting place where the mists hold horrors from the nightmares of monsters. Crumbling stone and brick dot the weary region, the result of enslaved thralls who built the decadent castles and fortresses of their vampiric masters. Those who linger too long amongst the fallen structures may find themselves disoriented, lost, and easy prey for the undead who forever roam this haunted place. It is said that the corrupted wealth of ancients may be held in crypts far below Uria, but they'd also likely find the owners whose caskets dwell away from the Sun. Most foolish enough to try find themselves torn apart by ghouls or on the end of a chain, the opposite end held by a starving Vampire who may not be starving for long.Culture and Values
Survival: The weak shall not survive this place. Whether in mind, body, or spirit, the hungry denizens and freaks of the Crimson Farms will find a chink in the armor of any spunky adventurer, determined warband, pious monk, and exploit it until nothing remains. To thrive is not an option, for it relies upon millennia-long malice that has set into the very bones of the earth. It would be the equivalent to feeding upon a cancer. Greed: What little that is worth taking, you must find more. The dregs of the ancients still remain in the form of dark powers and shining gold, the blood long-dried. If land can be taken and conquered, evermore must be found for it will never be enough to sustain. A never-satisfied lust seems to capture the spirit of all who attempt to settle here, and feeds upon their goodwill until nothing is left. Ambition: When your environment is such a low, slovenly state, only the pigs will delight in rolling in the mud. Others find that the only way forward is up, obtaining power in bits and pieces until a new Vampire clan has been established, a Necromancer has grown an unstoppable army of the undead, or perhaps an artifact from before the Creation Age is used to obtain ultimate power. The denizens of this place may not have much, but what they do have is never enough. There is more in the Crimson Farms and beyond to conquer.Geography, Flora, & Fauna
The immense amount of necrotic energies and dead matter soaked into the earth has suffused the Crimson Farms and the surrounding isle with a strange, aberrant ecosystem. The infrequent rains taste heavily of iron, and the few beasts that roam the land stick to the outskirts, where hints of normal plant life can be found. The deeper one goes, however, the more abnormal the region becomes. Majorly composed of hilly plains and mountainous areas, with plenty of rocky outcroppings that lead to sheer drops, it can be extremely difficult to view the entirety of the Crimson Farms, even from above. In the daytime, thick mists creep all about the region, shrouding vile swamps, bogs, and graveyards. At times, it may feel like the Sun does not shine.Political Structure & Economics
There is no publicly existing political or economical structure. The area is ripe for dangerous exploration and discovery of old and new wealth.Populace Information
Those who reside in the Crimson Farms tend to have a...aggressive wariness about them. The environment and its excess of undead and monstrosities requires vigilance akin to living within a region at war. As a result, most have immediate and temporary reasons for residing there, whether it be research, exploration of a particular structure, or a foolish rescue. Rest assured, all Races may be found here, they are just more likely to be undead than anywhere else in AshirmaImportant Organizations & Figures
There are no publicly-known Organizations or Figures of import.
RUINED SETTLEMENT
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