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ARTEMIS III

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Artemis III is a world forged by divine hands and scarred by betrayal, a place where the remnants of the Elder Gods' power ripple through its continents and cultures. Each of the Elder Gods left their mark, shaping the races, geography, and societies of the world, while the betrayal of Crokus has cast a shadow of eldritch horrors and paranoia across civilizations. The campaign unfolds as the ancient balance begins to unravel, the barriers holding Crokus and his creations in check weakening under the strain of mortal greed and cultist zeal.... Unfortunately for this world.. Cults have found a means to bring back Crokus...

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Article 9.

Dungeons & Dragons 2024 (D&D)

Artemis III is a fractured world of nine continents, each shaped by ancient gods and haunted by their lingering shadows. From the eldritch horrors of Shadow Isle to the frozen secrets of Frostmoor, civilizations cling to survival against rising darkness.

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