Article 9.

A Dungeons & Dragons 2024 (D&D) game In the world of ARTEMIS III
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Supporting Cast
  • Cora “Echoshell” Linvale
    Cora has a haunting, otherworldly beauty, her dark, seaweed-like hair streaked with silvery strands that shimmer faintly in dim light. Her skin is pale with an opalescent sheen, patterned with faint scales around her neck and arms, giving her a half-human, half-aquatic appearance. Her wide, sea-green eyes glow faintly in the dark, but their depth reflects a mixture of fear, regret, and something unknowable.
The lands of Artemis III are fractured by ancient wounds and cloaked in mystery, each continent a reflection of the balance—or imbalance—between creation and chaos. Shadow Isle looms as the heart of eldritch corruption, its jagged peaks and organic cities of flesh harboring horrors that defy reason. Auravand, the Land of Eternal Dawn, clings to fragile harmony, its floating academies and Dawnsworn protectors ever watchful of creeping darkness.   In the swamps of Dreadmyr, submerged ruins echo with the whispers of drowned gods, while Drakshal's savage frontier tempts the brave with treasures hidden amidst volcanic wrath and titan bones. Vaekoris, once a beacon of unity, now lies splintered, its warring city-states consumed by shadowy cabals and cursed artifacts. Frostmoor’s frozen expanse holds secrets entombed in glacial crypts, as Zephyros resists the tide of corruption with wind-powered cities and ancient storm magic.   Even in the mystic embrace of Eldralis, where rivers and forests teem with elemental life, rifts to other realms threaten its sanctuary. Yet it is Blackspire, the Cursed Core, that haunts the dreams of the living. Once the cradle of civilization, its ruins now stand as a graveyard for those who dared to confront the Elder God. As the Grimoire of the Elder God resurfaces, the fragile balance of these lands teeters on the edge of collapse, and only the brave—or the foolish—will dare to face what stirs in the shadow.

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