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The Laws of Arrasgoth
The world has magic which is not normal for Earth. It also has different planes within the world that you can visit. You have some gods wandering the world, but not all and some are more hidden than others.
Cosmology
The world was formed millions of years ago though not many are sure exactly how. Some believe the gods created the world in a battle or in sheer love of creation. Others believe it was a scientific reason, an explosion of chemicals. Some believe it was formed out of magic, the weaves creating this material plane out of the pressure between all the other planes. It's unclear.
Principal Geography & Features
The physical geography isn't actually much different to Earth. Arrasgoth itself is a continent surrounded by the sea and has areas of extreme cold and extreme hot. There are forests and mountains and lakes and rivers. It's bio-diverse.
Initial Active Setting
Arrasgoth is a continent, a very big one, probably the size of Russia?
Arrasgoth is a custom roleplay setting based in the system of Fifth Edition, created by
OncomingShower.
Arrasgoth draws inspiration from many different settings and lore within the Fifth Edition universe as well as other historical settings and events, under the
Open Game Licence.
Dungeons & Dragons belongs to
Wizards of the Coast and she claims no ownership of it.
All crests and portraits were created at
World Spinner using either the Portrait Workshop or the Heraldry Editor.
All headers and cover art created at
Canva using free images on their website.