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Vinlanders

The people of The Vinlands are hardy, stubborn and proud, considered by many to be generous hosts. Rural Vinlanders are less well-regarded, often seen to lack courtesy or finesse. The hillsmen to the east are simple in their ways but skilled outdoorsmen and fearsome hunters, well-used to defending their homes from raider incursions and wandering monsters from the wild lands beyond.  

Ancestry Abilities

  Born of the Hills: +1 to Vigor and Spirit
Skills: +2 to Survival and Fighting
 

Abilities

Hardy: Vinlanders are tough and resilient. They gain +1 Toughness.
Outdoor Savvy: Gain +2 to Survival rolls in hills, forested or steppe terrain.
Fearless: Vinlanders are used to facing danger. They gain +2 to Spirit rolls to resist fear effects.
 

Hindrances

Stubborn: Vinlanders are known for their stubbornness. They suffer a -2 penalty to Persuasion rolls when someone tries to convince them to change their mind.
Rough Mannered: Rural Vinlanders often lack social finesse. They suffer a -1 penalty to Persuasion rolls in formal or high-society settings.

Edges

Stalwart Defender

Requirements: Novice, Vigor d8+
Description: Vinlanders are known for their resilience. Gain +2 Toughness when defending their home or community.
 

Master Tracker

Requirements: Seasoned, Survival d8+
Description: Skilled in the art of tracking, Vinlanders can follow trails that others would miss. Gain +2 to Survival rolls when tracking.
 

Fearless Hunter

Requirements: Seasoned, Spirit d8+
Description: Used to facing the dangers of the wild, Vinlanders gain +2 to Spirit rolls to resist fear.
 

Generous Host

Requirements: Novice, Persuasion d6+
Description: Known for their hospitality, Vinlanders gain +2 to Persuasion rolls when offering aid or hospitality.
 

Hindrances

Stubborn (Major)

Description: Vinlanders are known for their stubbornness. They suffer a -2 penalty to Persuasion rolls when someone tries to convince them to change their mind.
 

Rough Manners (Minor)

Description: Rural Vinlanders often lack social finesse. They suffer a -1 penalty to Persuasion rolls in formal or high-society settings.
 

Overconfident (Major)

Description: Vinlanders’ pride can lead them to take on challenges beyond their capabilities. They must make a Spirit roll to avoid taking on a challenge that seems daunting.
The Vinlands
Geographic Location | Oct 12, 2024
Savage Worlds Adventure Edition
  Skills
  Edges
Favoured Enemy (Greenskins, giants)
  Hinderances
Stubborn, Suspicious, Illiterate
  Abilities
Hardy (Vigor +1)

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