Scavenger Vehicle in Arelia | World Anvil

Scavenger

Right then! This here's the Scavenger. Excellent for Cargo Hauling, Loading and Unloading and provides and excellent means of defense as well! You will need 4 people to crew the vehicle properly, again, they must be trained on the equipment. One driver, two Harpoon Flinger gunners, and the Claw Operator. You have room to hold 4 additional passengers as well. You'll get 40 harpoons total once you make the purchase. If ye need more, just come on by and we'll sell ya what you need. The Claw there is attached to the end of a winch and a 50 foot long chain. Of course, the crane can swing. Like the Jakal, you can run over anyone that pisses ye off and listen to the satisfying crunch of the aftermath. Of course, ye get what ye pay fer. This here will run ye 250,000 Gold Pieces. Oi! Don't gimme that slack-jawed look! If ye don't want it, get yerself a horse and if ye can't afford that, ye walk! Be happy ye even get permission te buy this! Aye there be upgrades ye can get but what ye see here is the standard stock and unlike horses, this here donnee need any sleep, just an alert driver. Just eh.....don't crash into a town or anythin' eh? If ye somehow manage to get this here damaged, we can handle the repairs, for a proper fee o'course. Donnee even think abou' tryin' te get some back water blacksmith te fix this. Anyone in their right mind would laugh at ye face and tell ye to bugger off. They handle metal aye but they donne handle mechanism of any sort. Ya need a right and proper Magewright certified by the Lazurite Academy. The Scavenger handles like a small bus and is used to sift through battlefield detritus for scrap metal and other materials worth salvaging. It is also used to transport troops and supplies during times of war and peace but only by organizations and personnel authorized by the Lazurite Academy.
Nickname
Scrapper, Hauler, Wrecker
Manufacturer
Owning Organization
Price
250,000 GP
Rarity
Very Rare
Beam
25 Feet
Length
60 Feet
Height
20 Feet
Weight
9,000 lbs
Speed
100 Feet / Turn (6 Seconds)
Complement / Crew
4
Cargo & Passenger Capacity
+4 Passengers. Cargo Capacity: 2 Tons

DnD 5e SRD Decent Into Avernus

Scavenger

Vehicle

Very Rare

Armor Class: 20 (19 while motionless)   Hit Points: 150 (Damage Threshold 10, Mishap Threshold 20)   Speed: 100 ft.     STR: 20(+5) DEX: 12(+1) CON: 20(+5) INT: 0 WIS: 0 CHA: 0     Damage Immunities: Fire, Poison, Psychic Condition Immunities: Blinded, Charmed, Deafened, Frightened, Paralyzed, Petrified, Poisoned, Stunned, Unconscious   Crushing Wheels: The Scavenger can move through the space of any Large or smaller creature. When it does, the creature must succeed on a DC 12 Dexterity Saving Throw or take 3D10 Bludgeoning Damage and be knocked Prone. If the creature was already Prone, it takes an extra 3D10 Bludgeoning Damage. This trait can't be used against a particular creature more than once each turn.     Magic Weapons: The Scavenger's weapon attacks are magical.     Prone Deficiency: If the Scavenger rolls over and falls prone, it can't right itself and is incapacitated until flipped upright.       ACTION STATIONS:   Helm(Requires 1 Crew and Grants Three-Quarters Cover): Drive and steer the Scavenger.       Grappling Claw(Requires 1 Crew and Grants Half Cover): Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is grappled (escape DC 12). If the target is a creature, it is Restrained until the grapple ends. The Grappling Claw can grapple only one target at a time, and the claw's operator can use a Bonus Action to make the claw release whatever it's holding.     2 Harpoon Flingers(Each Station Requires 1 Crew and Grants Half Cover): Ammunition 20 harpoons. Ranged Weapon Attack: +6 to hit, range 120 ft., one target. Hit: 2D8+1 Piercing Damage.

Cost: 250,000 GP
Weight: 9,000 lbs

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