Manfredo's Portable Herb Forest

This druid spell was created by the great Manfredo, a wizard who converted to the ways of nature after shipwrecking off the coast of an abandoned island. He was taken in by the tribesman but discovered that their volcanic island had been war torn as the dozens of tribes fought for the limited resources.   Manfredo, familiar with many wizard spells that created pocket dimensions, concocted a spell to open a small pocket dimension with the right environmental conditions for plants to grow. By slowly spending his days first constructing the empty void of space, then summoning earth elementals, wind elementals and water elementals over the course of many months he terraformed the dimension. Then, teaching the druids of his tribe how to access said dimension he gave the space over to them as a payment for their taking him in.   The druid elders planted many important plants and slowly were able to cultivate whole forests. Manfredo also taught them how to cast enlarge in order to drastically increase the yields of their plants.   This allowed the tribe to quickly become an economic power in the barter/war based island and soon the other tribes quickly devoted themselves to the protection of the one, now united tribe. Since then, Manfredo's spell has spread far and wide to many other druids all across the planes. Many druid groves have created their own version of this spell, and allow users to access their forests from all over the world.

Effect

This spell open up a pocket dimension to a druid forest filled with all manner of plant life. Any awakened plants or plant like creatures are friendly to the caster and all druids. If cast at the third level, the caster may enter the pocket dimension and gain access to any herbs and plants within as well as fresh water. This may be used to refill a water skin, restock a herbalism kit or restock a medicine kit. Only the caster may enter this dimension.   If cast at fourth level, the caster gains access to even more rare and exotic plants gaining the ability to harvest alchemical ingredients that originate from rare plants, at the DM's discretion, the caster may also harvest rare poisons that come from plants or fungi.   The caster may use this place to commune with nature and practice their druidic craft, speak with other druids visiting the dimension for their own reasons to seek knowledge or lore or learn new techniques and spells. At the DM's discretion, the caster may seek a mentor within the dimension or use it as a meeting place to regularly meet their mentor.
Material Components
Druidic focus.
Gestures & Ritual
Verbal and Somatic
Related Discipline
Druid
Related School
Conjuration
Effect Duration
1 day
Effect Casting Time
10 minutes
Range
Touch
Level
3
Applied Restriction
May only be cast once per week.

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