"There be mosquitos, then it be ticks, finally it be vampires. The biggest, ugliest and most useless of the unholy trinity af bloodsuckers. What thy gods were thinkin' neigh smitin' them suckers. I never will be wiser."
-A Diestrian Blacksmith
Vampirism
To understand vampirism and its causes, we need to first study the creatures in mind. To this end, we look at the three types of vampire to exist. Demons, Vhaaki and Bloodsworn.
The vampires of inferno are the first iteration of their ilk to exist, according to the interrogation and studies of demons, their art and tales as well as direct autopsies of the demonic vampires. From what we can tell, these creatures known as Incarnates do not carry the same soulkiss as the Vhaaki. While their forms are warped from the same coalescent aspects of chaos and decadence, there is a purity within them entirely lacking of the V mutation.
These demons are in other words incapable of spreading the vampire disease through bites and in some cases, claws and nails. While they could likely embrace a victim through magic, the implications of such an act is that like all curses and hexes, there is a way to reverse or break it.
The Vhaaki, or Ancient Vampires as we know them can be considered as the vampire race. Embraced by the soulkiss and the V mutation, whatever these creatures may have been in the past has no lingering traces. These creatures are infamous for wanting little else than to spread their disease unto others. An act they carry out either by directly biting, scratching or warping creatures with their magic. Thankfully, vampirism if caught early can still be cured by cleansing these wounds if recently gained. If five days to a week passes, it may often be incurable but preventative medicines can still be granted to block out the bloodlust and still allow a bloodsworn to live an ordinary life.
To that point, we've practically explained the Bloodsworn as well. These people come from mortal races and have been embraced by the bloodkiss, rendering them infected with the V mutation.
Classification and structure
As there are many types of vampires, especially so when you consider bloodlines, covens and their abilities, their ilk have been cathegorized into X different tiers.
The familiars: Creatures, such as pets and beasts who are enthralled or biologically manufactured as companions and servants of vampires.
The Dregs: Mortals or otherwise living, sentient or unsentient servants and slaves who do the bidding of the vampires.
C-tier vampire: Vampires that have been recently born or embraced, that show little affinity to any darker powers and more often than not still carries most of their humanity with them.
B-tier vampire: These vampires still have not been reborn in the soulkiss but have taken advantage of their vampiric abilities. While it would be foolish to blindly trust these creatures, there are those who manage to conquer their vampirism to still use it for noble deeds.
A-tier vampire: These vampires have fully ascended into ancients and are highly dangerous, as well as cruel. They should be purged on sight.
S-tier vampire: This tier is not so much a collection of groups that are on similar tier of threat assesment as well as the development of their V-mutation, but unique and highly mutated cases that go beyond the average vampire. These ones are not to be trifled with and in scale of power, is often entire leagues above even A-tier ones in terms of threat.
Furthermore, other studies also target the vampire society as a whole, classifying them into various different subgroups as a greater whole. To understand these creatures, one must also understand their chain of command. In this case, from the bottom up to the highest foundations.
A
coven of vampires is a small gathering of around a dozen, to max a hundered individuals. Though it rarely sees numbers rise above fifty, due to their subtle nature. Covens may start with a single or a handful of low tier vampires. B-tier, on the rare occation even A-tiers. They exist in these small numbers to recruit and/or embrace more vampires into their ranks.
Eventually, the covens will become too big, which also implies too notorious to remain in the recruitment grounds. Being that of mortal citizens and towns. Rarely villages, as often everyone in a village knows everyone and the populace are zealously vicious about the destruction of their ilk. In this case, the coven turns into a
bloodline. A bloodline generally keeps out of society as a whole. Usually having their base within a vampire domain.
The bloodline is how covens are shaped though, as they tend to have around three to five so called masters. Highly dangerous vampiric individuals who carry the same strain of V-mutation in their veins as the Overlord who embraced them. These masters serve a role to mobilize lesser vampires, whip them into diciplinary servants and grow the vampire realms. They are well known to summon their respective covens they rule to
Sanguine Feasts. A tradition known to serve as a tactical ploy for them, which often follows hostile movements.
When several vampire bloodlines unite, either through internal fighting or common goals align, a vampire
faction is formed. The faction is always run by a single overlord, who's bloodline serve as the main backbone. It is however enhanced with the bloodlines of other bloodlords, which are but a single step down the ladder to that of the overlord.
Second to last, we've got
Vampire Kingdoms otherwise known as a
Domain which is the geographical area that holds several cooporating vampire factions. The leader of these massive organisations are known as Vampire Queens or Vampire Kings. Highly dangerous S-tier vampires that one should never go up against without an army or three at their backs.
Ultimately, most of these are united underneath one gargantuan evil.
The Sanguine Dominion run by noone else than the Vampire Empress herself. Firstborne of the entire kin and breeder of the V-mutation. Her classification couldn't even be set by mortal means.
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