Drow

Culture

  Drow live in city-states characterized by a theocratic, matriarchal, and militaristic society. Drow are ruled by their aristocracy, made up by the families that had the strength to violently occupy the best lands. Such Houses were founded by powerful drow individuals with special powers, who then passed their traits to their offspring. Drow society is a slave society, with drow often trading with surface slavers for workers in exchange for magical goods. Noble drow families banded together for mutual protection and not out of affection. The head of a noble House was a matron mother, a powerful priestess of Lolth.  

Physical Description

  Drow skin is often dark grey, jet-black or obsidian. Drow eyes could be of any color, with bright red being the most common. Pale shades that appeared nearly white of blue, lilac, pink, or silver were also frequent. Generally, the drow kept their hair long, and decorated it with pins and webbing made of precious metals. Drow hair could be stark white, pale yellow and, more rarely, silver or copper in color.    

Stats and Meta Info


Ability Score Modifiers: Drow are nimble and manipulative. They gain +2 Dexterity, +2 Charisma, and –2 Constitution.
Size: Drow are Medium creatures and thus receive no bonuses or penalties due to their size.
Type: Drow are humanoids with the elf subtype.
Base Speed: Drow have a base speed of 30 feet.
Superior Darkvision: Drow have superior darkvision, allowing them to see perfectly in the dark up to 120 feet.
Languages: Drow begin play speaking Elven and Undercommon. Drow with high Intelligence scores can choose from the following languages: Abyssal, Aklo, Aquan, Common, Draconic, Drow Sign Language, Gnome, or Goblin.
Drow Immunities: Drow are immune to magic sleep effects and gain a +2 racial bonus on saving throws against enchantment spells and effects.
Keen Senses: Drow gain a +2 racial bonus on Perception checks.
Poison Use: Drow are skilled in the use of poison and never risk accidentally poisoning themselves.
Spell Resistance: A drow possesses an amount of spell resistance equal to 6 + her character level.
Spell-Like Abilities: A drow can cast dancing lights, darkness, and faerie fire, each once per day, using her total character level as her caster level.
Light Blindness: Abrupt exposure to bright light blinds drow for 1 round; on subsequent rounds, they are dazzled as long as they remain in the affected area.
Weapon Familiarity: Drow are proficient with the hand crossbow, rapier, and short sword.
Encompassed species

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