03 Ioth Academy Community Characters in Anacra | World Anvil

03 Ioth Academy Community Characters

Previous: 02 The Story So Far   Now it's time to create your own student and join the Ioth Academy community! During livestreams, the Dungeon Master will refer to your WorldAnvil character profile to accurately portray your community character. Therefore, the more information you can put into this profile, the better chance you'll have of appearing on the stream. A well filled out character profile will also make it easier for your fellow students to interact with you on the discord and in journal entries.  
  1. Create a WorldAnvil Account (if you haven't already)
  2. Create a character on WorldAnvil using the below guidelines
  3. Join the campaign
 

Character Creation Guidelines

 
  1. Choose a Culture
  2. Choose an Ancestry (Grazilaxx's Guide to Ancestry or standard rules)
  3. Choose a Class
  4. Determine Ability Scores (Point buy method)
  5. Describe your character
  6. Select Equipment
  7. Welcome to School!
 

Culture of Origin

  Theoretically you could be from anywhere in the world, but the cultures in or around the Sunswept Lands are most likely. Here are some cultures from which your character may hail:    

Chapparal

Independent
  • Raiders, foragers, and fishers who live close to the seas for protection from Infernals.
  • Closely tied to the waters, wary of spirits and the supernatural
  • Hunters of fiends as a cultural practice
Suggested Ancestries: Dragonborn, Dwarves (River Dwarves, Sea Dwarves), Elves (Havette), Half-Elf, Humans, Triton, Any  

Designers

Infernal    
  • You come from a city of machines, ticking clocks and churning smoke
  • The Designers are the rulers of the city, inscrutable, masked and mechanical masters who dictate every aspect of life.
  • Every aspect of life is determined by immense calculations. No life is valuable. Children are given numbers, not names. They are not raised by their own parents. They are taken, indoctrinated and raised in groups to be completely servile their entire lives.
  Suggested Ancestries: Humans, Tieflings, Warforged, Any    

Dragon Tribes

Sovereign Nation
  • You hail from one of the Ten Tribes of Okarthel
  • Dragons & sorcerers protect you from the Infernals.
  • Dragonborn are holy leaders among the society
  • Each tribe has its own history, religion, culture
  • The tribes are proud and often conflict with each other, but remain united against fiends
  Suggested Ancestries: Dragonborn, Drakken, Humans, Kobold, Any    

Dune Riders

Independent  
  • Nomadic horse riders who stay on the move to evade the Infernal minions
  • Tight family bonds to promote survival, trading raiding & herding
  • The Dune Riders are romanticized as swashbucklers and charmers.
  • They wield a special weapon, the Spine of the Ophies, literally the spine of a winged serpent hardened through special magic of their own
      Suggested Ancestries: Beastfolk, Centaur, Dwarves (Desert Dwarves, Wind Dwarves), Half-Elves, Half-Orcs, Humans, Orcs    

Hillfolk

Independent  
  • Reclusive clans and families who rely on camouflage and intimate knowledge of their hilly environments to stay hidden from the Infernal minions
  • The Hillfolk leave offerings to spirits and gods in exchange for protection
  • They have a powerful tradition of hospitality. Strangers and guests must always be well cared for, but they will never be family.
  • Fearful of Infernal corruption, the Hillfolk keep a thousand different rituals, omens and tests of purity among themselves.
  Suggested Ancestries: Aarakocra, Beastfolk, Dwarves (Hill Dwarves), Gnomes, Goblin, Goliath, Half-Elf, Half-Orc, Halflings, Humans, Kenku, Kobold, Any    

Iron Empire

Infernal  
  • A militaristic society ruled by warlords dedicated to UZUHL, the DESTROYER
  • War, conquest, and strength are the chief virtues. If you are not an exceptional warrior your only purpose is to be obedient.
  • Gladiatorial games, parades, and blood sacrifices are a part of daily life.
  • Massive infrastructure, road and city builders.
  Suggested Ancestries: Hobgoblin, Humans, Tieflings    

Refugees

Independent  
  • Survivors from across the land huddled near the Magic School for protection
  • Cosmopolitan melting pot of different cultures
  • Some have lived here for generations, others are recent arrivals
  • Close community bonds but also intense political tension
Suggested Ancestries: Any    

Paravan

Sovereign Nation  
  • Cliff dwellers who idolize birds (especially the massive Rocs)
  • Enormous, ancient, cliff-carved city. Society is egalitarian with near obsessive concern for the welfare of children.
  • Deeply spiritual with heavy emphasis on strength and justice
  • The Sky and Birds represent ethical purity, the earth/ground represents temptation and vice
  Suggested Ancestries: Aarakocra, Dwarves (Wind Dwarves), Elves (Aurai ), Genasi (Air), Half-Elf, Half-Orc, Hobgoblin, Humans, Any    

Priest Kings

Sovereign Nation  
  • Theocrats who’ve survived the Infernal Dominion by turning to the gods
  • Militarized, fanatical society where every aspect of life emphasizes worship
  • There are several major city states, each dedicated to a different god.
  • While the Priest Kings are at odds over religious differences, they share a common hatred for the Infernals
  Suggested Ancestries: Dwarves (Any), Genasi (Any), Half-Elf, Half-Orc, Humans , Orcs, Any    

Raveners

Infernal  
  • Disorganized warbands of raiders, pillagers, cannibals and murderers
  • Everyone who faces the Raveners has a choice: join or die
  • There are countless Raveners, only bound together by obeisance to the Infernal Tillibec
  • Many join to save their own lives and in time, find themselves committing atrocities
  Suggested Ancestries: Tieflings, Any    

Stone Abbey

Sovereign Nation  
  • A settlement dug into the harsh side of a desert mountain
  • Terrified of corruption, the inhabitants of Stone Abbey do not tinker or build devices
  • Their whole society is based on contemplation and discipline to prevent Infernal influence.
  • They raise hairy mountain goats for meat
  Suggested Ancestries: Dwarves (Hill Dwarves, Mountain Dwarves, Ember Dwarves, Desert Dwarves, Snow Dwarves, Wind Dwarves), Genasi (Earth), Goliath, Half-Orc, Half-Orc, Hobgoblin, Humans, Minotaur, Any   Next: 04 . Getting Involved

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