Technology

Technology within the universe is very extensive and central to the plot, going through many different advancements.

Elven Technology

Elven Technology goes through a drastic change, from simpler, rural times, to sprawling urban warfare.

It typically utilizes various metals (typically grey), precursor artifacts, and rudimentary eco harnessing; used for all kinds of every day needs, research and arts. After the metal head invasion, a sharp upturn in militaristic technologies occurs. Each major settlement has its own unique aesthetics.

Agricultural and Animal Technologies

Domestic Birds

Domestic Flut-flut (Bird Lady and Samos Hagai)

Domestic Leaper Lizards

Domestic Yakkow

Flut-flut Riding Gear (Keira Hagai)

Urban Gardening

Various Greenhouse Technologies (Samos Hagai)

Information and Communications

Ciphers

Light Tower (Mar)

Monitoring Systems (such as what Vin uses for the Eco Grid)

Precursor Oracles and Idols (Precursor Monks)

Security Systems AI (Precursor Monk Temple, Haven's Variants)

Holographic, Radio and Video Communications

Medical

DWP Injection Chair

Health Packs

Military and Weaponry

Bombs (Cartridges, large)

Eco Grid (Mar)

Eco Guns

Mar's Gun (Mar)

Precursor Robot Innovations (Gol and Maia)

Yellow Eco Staff Gun (Yellow Sage)

Power Sources

Eco: Beam, Wells, Collectors,

Blue Eco Channeler (Blue Sage)

Eco Beam

Eco Wells

Fire Technology

Green Eco Collectors (Samos Hagai)

Red Eco Channeler (Red Sage)

Watermills and Waterwheels

Tools

Blue Eco Staff (Blue Sage)

Cooling Balloons (Keira Hagai)

Eye Wear

Hydraulics

Levitation Machine (Blue Sage)

Lamps

Maps

Sculpting Tools

Vehicles and Transportation

Air Ships

A-Grav Zoomer (Keira Hagai)

Desert Vehicles

Fisherman's Boat

Fisherman's Motorboat

Gliders (Precursor Monks)

Rift Rider (Warp Gates)

Lurker Technology

dirigible

Metal Head Technology

Holographics

Precursor Technology

Precursorian culture is incredibly technologically dependent, their inventions spanning from the grandiose to the small, helpful to incredibly convoluted and unclear in purpose.

It typically relies on Precursor metal (unknown if this is a made alloy of some kind, or from a different planet), and highly advanced eco manipulation. Tubing, wires, and siphons generally accompany the metal components to power eco throughout the machines, however technology powered with powercells don't seem to need this. There is also a plethora of rings, spheres and other levitating metal pieces, but it's unclear if this is aesthetic or functional. The same goes for the common snout face iconography found on various artifacts.

Their technology seems to be more for scientific research, and militaristic purposes than every day items, however the daily, every day life of the Precursors has been long lost to time. Some of the artifacts may also be religious, especially with regards to the numerous temples scattered through out.

Information and Communications

Technopathy and Telescopy: The Astro-Viewer

Telecommunication Artifacts: Holo Cube, Beam Generator, Precursor Prism, Quantum Reflector, and the Time Map

Long Distance Communication: Oracles, Statues and Idols, Holograms,

Power Sources

Eco Activation

Eco Switches

Eco Vents

Powercells

Military and Weaponry

Eco Silos

Precursor Core

Planetary Defense System

Robots

Strange Bomb

Miscellaneous

Eco Staffs

Levitation

Orbs and Orb Caches

Vehicles and Transportation

Interstellar Travel

Subrails

Warp Gates

Dark Maker Technology

Despite being an offshoot of Precursors, the Dark Makers have their own very specific technology, both in use, innovation, invention and aesthetics.

Bio-Mechanical

Techno-Necromancy: Errol

Vehicles and Transportation

Interstellar Travel (it's unclear if Precursors were capable of this before or after the dark makers diverged from the clade and both groups developed this separately.)

Dark Maker Ship

Dark Maker Bot

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