Envorad Physical / Metaphysical Law in Alvez | World Anvil
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Envorad

Manifestation

Envorad are spectral manifestations preserved by tremendous instances of unrestrained magickal energies, continuing to appear in Alvez long after the original event. These manifestations typically capture an extended period of events, rather than a precise moment. Although any event or entity can be preserved as Envorad, they are especially vibrant in cases of extreme emotional instability. As a result, Envorad are often associated with murders, suicides and untimely deaths, although in reality Envorad exist outside of these instances as well.   Individual instances of Envorad vary greatly in terms of complexity and strength, ranging from a simple repeated action played out in an endless loop to a complex echo that seems to operate on the same as an entity it is drawn from. A typical envorad manifests as a luminescent and translucent representation of their base entity, typically a figure, but instances of trees, buildings and animals have been recorded as well. Although appearing semi-solid, these whisplike figures are completely intangible, briefly dissipating and reforming if they are distrurbed. The majority of Envorad recreate the actions leading up to their destruction. In extreme cases, an Envorad may display some awareness of its surroundings, interacting and reacting to persons and objects not present at the time of their creation. Arkanists have proposed various classification systems to ranks and categorize the Envorad and study them further, but none of these have been widely accepted.   Despite assumptions to the contrary, Envorad are not instances of Sluagh, but rather residual psychic energies continuing on after the destruction of their prior existence. Superstition equates these with the spirits of the dead, but rare cases of a subject of Envorad surviving the triggering event dispel this notion among scholars.

Localization

Envorad typically take place along leylines and pools of magical power, often stemming from regions of Bleed. The magical instability of these places often precludes active development, relegating them to desolate ruins, storm-tossed seas and lonely roads. Hauntings become stronger under conditions similar to those of the establishing event, such as weather, time of day, and atmospheric conditions. There do exist several notable examples of persistent Envorad.   In the sunken city of Ys-Beneath-the-Waves, as Wyldstorms) pummel the surface, a massive instance occurs, with the streets of the Lower Wards full of ghostly figures and glowing structures long since reduced to rubble. On Palace Hill, Ballrooms are full of ghostly dancers killed in the fall of Ys, circling the room in an endless ball. In the forests of Lyonesse, ghostly animals continue their habits, startled by a sudden dark force as an invisible waves smashes into the forest.   On the land, similarly scaled instances have been claimed on the Shattered Peninsula, but most Envorad are found in significantly smaller instances, ranging from ghostly ships riding over phantom waves to solitary figures in dark hallways, spreading tales of ghosts returned from the Plain of the Dead to haunt the sites of their deaths.
Type
Metaphysical, Arcane

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