Seraphim
The Divine Mortals
The Seraphim are one of the first four Valdu, the others being the Makhai, Yeth, and Fomorians. The Seraphim were created by Vol'Ðíos with aid aid from Fossaŕ and loyal Menaðíos, they were designed to serve in The First War as agents of freedom. Like all Daemons, the seraphim consist of four individual races, theirs being the Sídhe, Soter, Valkyrie, and Wisps. The unique nature of the Daemons originated because those who created them didn't know how to properly form a mortal race capable of breeding, it took them four iterations to achieve the final race.
Additional Information
Average Intelligence
High-Sapient
Perception and Sensory Capabilities
While mostly manifesting as soft whispers, they have a mental link that allows them to share thoughts over great distances.
Civilization and Culture
Naming Traditions
The Seraphim's names come from a simplified version of the Theoi language; however, since it's not a language they actively speak, their names are less complex than that of the Theoi often being one word.
Major Language Groups and Dialects
- Menaluc
- Altûŕic
History
The first were born into the First War as agents of freedom, around the year -1000, but when the end of the war came they were left without purpose. Many eventually found service with the newly formed Pantheon along with a home on Thule, a world located in the realm of Ařk. Since that time, a group have come to settle a colony on Domus as well, a place from where they can live among other mortal races.
Interspecies Relations and Assumptions
The Seraphim have little aversion towards the other mortal races and are often open to creating relations with them.
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