Pale Imitation
Mimics in all bestiaries are commonly known as amorphous
aberrations that have the capability of transforming into it's
surroundings to ambush it's prey. Often flavored to be a sort
of cautionary tale for any well seasoned adventurer and the
common folk to not be swayed by greed, less retribution be
merciless, cruel and slow. No one knows the birthplace or
origin of the mimic as a whole and most dare not fathom
traveling to such places to find out, but the Mock deem it
worthy to pass on the results half way. The Mock's origins
and new found growth are just as mysterious as their mimic
ancestors and could have become humanoid through various
means.
Some arcanists and scientists claim that the Mock's
humanoid stature is the next logical evolutionary step for
Mimics, whether it is by magical or natural means one
cannot say. While dark mages and the macabre claim it is the
result of a mimic simply eating enough flesh of it's victims
that the mimic has learned to walk upright to blend in even
closer to it's prey. Whatever the case the flesh of a Mock
closely resembles that of a Mimic outside of a disguise. The
Mock's matter can warp and shift at will, alter it's colors and
place more sensitive parts of it's body like it's eyes, teeth, and
vital organs underneath it's skin with little fear of their
morphing harming any of it's innards. The most common
traits of the Mock as a species would be it's humanoid form
always appears to be pale, gaunt and boney, it's protruding
neck making up most of it's head and an often eyeless face
with a mouth that have the capability to stretch down to it's
shoulders.
Another key attribute to a Mock's physiology is it's tongue,
which in actuality is it's innards stretching out into a rope like
pesudopod covered in a sticky mucus like substance to latch
onto surfaces and prey. A Mock tongue can extend up to twice
the mock's current height in size and always remains the
same color, shape and size while polymorphed. Most Mock
hunting methods often use the prey's fight or flight response
to it's advantage. As the victim attempts to pry off the tongue
it unwittingly continues to adhese itself to the appendage
while the tongue constricts the body while applying more
mucus. When the Mock is confident the target is unable to
escape it then pulls the target close to it's body and uses it's
claws and teeth to rend the victim's flesh.
A Mock while disguised as another object or creature is
near impossible to distinguish as a fake, however a Mock's
capability to flawlessly appear as the object it is transforming
into relies on the Mock's observation of the object in
question. Mock are separated into two subraces; Minor and
Major. Minor are more in common with Mimics as their
polymorphing abilities are applies to the mockery of objects
to blend into surroundings, while Major bind their time in
stalking humanoids in the shadow and morphing into one of
their own to strike their prey in their moment of weakness.
Organized Trickery
Mock motivations are always driven by hunger, wanting
nothing more then to consume and move to a more viable
hunting spot, however their newfound bodies come with
knowledge of concepts outside of just survival. If a Mock is
fed considerably well it will often blend into it's surroundings
observing intelligent races and then attempt to integrate itself
within civilization to seek companionship, knowledge and
social interaction. Having allies is well and good to protect
yourself but it's always nice to have a "Plan B" should food
supplies run low, thus Mock will often place themselves in
occupations that require food processing, medicine,
undertaking, and adventuring. Mock may be able to blend into
their surroundings but they do not always possess the social
skills that civilization is accustom too so more then often a
less streetwise or half starved Mock will always give itself
away and if not killed on the spot will offer their services for
food. Depending on the polymorphing capabilities they can
make valuable spies, assassins and even equipment, some
Mock can even transform into their allies with some minor
blemishes.
Mock Names
Names are irrelevant to the Mock, however they understand
it is important to craft a name while they are in disguise while
out on adventures. Minor Mock are privy to simply adopting a
name from a language that describes and item they often
polymorph into, while Major Mock will use the name of a
devoured victim to take their place in society or use a
commonly heard name while observing a race from afar
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