Sungazer
This mage has dedicated his life to the recovery of the lost arts of the Old Mages - those lost on the other planes of existence. When successful, their dabbling leads them to great power and they are better able to serve Appollonia in defense of the extraplanar beings that seek to gain control of the Hellstone. Unfortunately, their life expectancy is short as their contact with these powers and their specialization in long-forgotten summoning, protection, and warding drives them insane.
Once per day, he can sense the presence of evil. This functions much like a paladin’s ability to Detect Evil Intent but does not require concentration. The first time the Sungazer comes in contact with sufficiently powerful evil (with more HD than the Sungazer has levels), a cold chill runs up his spine. If he encounters such creatures more than once a day, there is no warning the second time.
All sungazer protection spells (such as Armor, Protection from Evil (Protection from Good), Abjure) reduce damage suffered from attacks by creatures of darkness by -1 per six levels of ability.
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