Noble Appollonian Warrior

In Alcirya, these men represent the men from the field and the middle class drawn through their nationalist tendencies and, for some, their ambitions to serve the needs of Appollonia in the wide varieties of campaigns that the local magisters deem necessary. Often, these are the children of local soldiers with a strong belief in the solvency of the empire and heavy contempt for the witchcraft and heresy of the clans of Alcirya. Many claim that their lineage carries to the time of civil war and that they have settled the frontier in order to better serve the defensive needs of the empire. These characters are Appollonian and should come from the western border, near the Sebaste.

Role

You may choose one of the following three simplified concepts in the Appollinian Empire:

  • The Sportsman: This warrior is motivated by his love of action, competition, and self-testing, as best represented in the manly pursuits of hunting and warfare. He desires to develop his skills to his best advantage and to gain the respect of his peers.
  • The Ambitious Noble: The noble wishes to increase his wealth and power by gaining booty on campaigns and by distinguishing himself as a leader of men. The wealth and power necessary for advancement can be won only on military campaigns.
  • The Soldier of the Empire: This noble fights to secure the benefits of Appollonian culture and the high mage’s ‘benevolent’ reign for his empire and for the poor misguided heathens on its borders.

Distinctive Appearance

None

Special Benefits

+3 reaction from anyone of his own culture

Special Hindrances

Expected to honor his oaths and the Appollonian virtues; may be bound to his king or count by personal oath, obligation of service in return for protection, or family connection; must come at the king’s summons for campaigning in spring and at need when raids threaten local region; must spend +10% to base cost of goods and services per experience level for quality befitting his social station.

Class

Fighter

Attribute Requirements

None

Barred Beliefs

None

Race Requirement

None

Bonus Weapon Proficiencies

None

Required Weapon Proficiencies

None

Recommended Weapon Proficiencies

Long sword, lance (light or medium), short bow.

Barred Weapon Proficiencies

None

Bonus Non-Weapon Proficiencies

Riding (Land-Based)

Recommended Non-Weapon Proficiencies

Gaming, Hunting, History (Local), Religion

Equipment

Mail or scale armor, shield, long sword, dagger, short bow, horse, saddle, bit and bridle, horseshoes and shoeing, halter and saddle blanket.

Wealth Options

150 gp & 5d4 x 10 gp

Homeland Terrain

None

Economic System

None