Cure Light Wounds Spell in Alcirya | World Anvil

Cure Light Wounds

This healing cannot affect creatures without corporeal bodies, nor can it cure wounds of creatures not living or of extraplanar origin.

When casting this spell and laying his hand upon a creature, the priest causes d8 points of wound or other injury damage to the creature's body to be healed.

The reverse of the spell, cause light wounds, operates in the same manner, inflicting d8 points of damage. If a creature is avoiding this touch, an attack roll is needed to determine if the priest's hand strikes the opponent and causes such a wound.

Curing is permanent only insofar as the creature does not sustain further damage; caused wounds will heal - or can be cured - just as any normal injury.

Type of Magic
Priest
Spell Level
1st
School
Necromancy (House Titus)
Sphere
Healing
Reversible?
Yes
Range
​Touch​
Components

Somatic, Verbal

Duration
​Permanent​
Casting Time
​5​
Area of Effect
​Creature touched​
Saving Throw
None

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