Art of Seizing Profession in Alcirya | World Anvil

Art of Seizing

AKA: Ch'in-Na   One of the first arts that involved studying the nerves, tendons, joints and muscles of the human body. This is the ancient precursor to Aikido, Jujutsu and many other modern forms. Although Ch'in-Na is really a form of wrestling, its precise holds, strikes and locks can be disabling or deadly. The student spends equal amounts of time studying the body, sparring with fellow students and teachers, and meditating in solitude. The Ch'in-Na master will always seek to grasp at the body's most vulnerable and fragile parts. Injuries inflicted include severed tendons, dislocated joints, and nerve damage. Usually this starts with a paralyzing attack followed by systematically inflicting damage on the helpless victim. All Ch'in-Na masters conduct their classes in the strictest of secrecy. Students take a blood oath never to reveal the identity of any living Ch'in-Na artist (although deceased masters can be talked about and revered). Initial acceptance also requires the potential student to make a large cash gift (5,000 g.p.). Even after "graduation," a Ch'in-Na student may be expected to continue offering yearly gifts of 500 g.p. Stance: Standing upright with forward foot facing forward and rear foot at a right angle, forward arm loosely extended, rear arm held just behind the body. Both hands at about waist level with palms held vertical and toward the center of the body, thumbs separate and fingers loose.​   ​Stance: Standing upright with forward foot facing forward and rear foot at a right angle, forward arm loosely extended, rear arm held just behind the body. Both hands at about waist level with palms held vertical and toward the center of the body, thumbs separate and fingers loose.​
Level
Advanced
 
Years to Study
13.
 
Dress
​Inconspicuous
 
Alignment Requirements
Any non-lawful.​
 
Attribute Requirements
Str. (11)​
 
Number of Attacks
2.
 
Base Damage
1.
 
Free Move
Roll with Punch/Fall/Impact, Disarm, Strike, Arm Hold, Leg Hold​
 
Purchaseable Moves
​Maintain Balance, Parry/Attack, Fingertip Attack, Claw Strike, Death Blow,Crush/Squeeze, Pin/Incapacitate, Choke, Paralyzing Touch, Neck Hold, Automatic Arm Hold,K.O./Stun, Critical, Flip/Throw, Takedown, Hammer Strike, Manipulate Body​
 
Allowed Powers
Up to 4 from Arts of Invisibility or Atemi​
 
Recommended Skills
​Language, Fasting, Religion​

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