The Vale

Government Structure:   The Vale has the '____ Nine', which involves three diplomates from each of the three major cities of the region located around the ______ Bay. Each city has a designated governing center for the council to meet, and each joint session usually is rotated from one city to another. In this arrangement, the Vale itself is a sort of suto-HoR/Congress, representing themselves and the greater province, creating province specific laws, and generally operating the government as a collective council, in which one member is selected as the 'Minister of the Vale', but all of the same duties and day to day operations still must go through the rest of the council. As a result, the 'Minister' is more of a glorified position as all members share the same amount of power, while the Minister is simply the one to officially declare the beginning and end of sessions, make declarations of laws to the public, and is the main public figure of the Vale, but beyond that has no official control. As many of their members tend to lean towards elven decent, or be gifted in some way with prolonged life due to the nature of the region and it's magical implementation, the '_____ Nine' also has a long period of ruling between voting members in and out, although every three years the citizens of one of the three cities will vote for their representatives in the council. For example, in year 3, Sidhurt's population specifically will vote for their specific representatives, year 6, Princetown Port's citizens will vote for its specific representatives, and the trend continues for Hanbury's citizens and representatives in year 9, with the cycle repeating. While it may seem odd or even cruel to not include the greater Vale's community in the voting process, most tend to not take too much offense as they are vastly outnumbered in population and would never be able to outvote the main cities with their great populations, and as a result the system in the Vale has stuck around for an untold number of years, but many in the Vale's countryside, like many citizens in the greater empire, are stubborn and independent by nature due to their rural upbringing and have little time for the politics of the mainline cities and focus on local policies or trade amongst one another and the cites themselves, although all citizens are technically required to vote for EC representatives, but as in the case with most rural citizens throughout the empire, very few make a point to travel to the nearest city to not only register themselves to vote by partake in it. In some cases, towns in the Vale have laws passed by their local authorities and voted on by the people that contradict the official law of the land, and even the empire in some cases, but usually are trivial and even jokingly voted for and get little response from either government, if any at all.