Mohsnian
Deep beneath the crust of Aigusyl, where light has never touched and stone whispers in silence, dwell the Mohsnians—a stoic, reclusive species of crystalline golems hewn from the living bedrock of the world. Thought by some to be forged in the wake of Goromund’s slumber, and by others to be ancient constructs of primordial magic, the Mohsnians are a race of sentient mineral beings, embodying both the resilience and brilliance of stone itself.
A Mohsnian’s body is a natural sculpture of angular beauty, shaped from quartz, beryl, tourmaline, or even rarer crystalline forms. Their forms are broadly humanoid but heavily faceted—each individual bearing unique asymmetries, veins of ore, and radiant hues ranging from deep amethysts and smoky greys to blazing citrine and pale opaline. Their “eyes” are glowing mineral cores deep within their skulls, and their voices resonate with harmonic vibration—echoes through stone and air alike.
Created—not born—Mohsnians emerge fully formed from crystalline wombs deep in subterranean geodes known as Wells of Resonance. These sacred birthing sites are said to align with ley lines and Elemental frequencies, granting each Mohsnian its own resonant signature—what they refer to as a tone-soul. This tone defines their temperament, magical affinity, and even purpose within Mohsnian society.
Though they appear as constructs, Mohsnians are living beings, self-aware and capable of growth—both physical and philosophical. Their bodies slowly develop denser crystal lattice structures over centuries, and older Mohsnians bear fractalized growths that hum faintly in stillness. They do not eat, sleep, or breathe as mortals do; instead, they enter periods of attunement, wherein they root themselves to nearby rock and draw on the earth’s ambient magic.
Their society is orderly and slow-moving, governed by a council of ancient Mohsnians known as the Harmonic Conclave, who deliberate decisions by harmonizing their tone-souls in crystal chambers. Communication between Mohsnians often involves resonant pulses—vibrations carried through stone, meaning their cities are etched with vast crystal pipes and echo-chambers. These subterranean settlements, such as the famed Shardvault of Syncryst, glisten with silent elegance, glowing softly from within like buried stars.
Mohsnians are deeply philosophical, viewing existence through the lens of resonance, balance, and pressure. They believe all life is a harmony of forces, and that chaos is simply unaligned frequency. Some among them become geomancers, manipulating the stone and crystal around them through vibration and magical frequency. Others serve as Runebinders, inscribing magical glyphs directly into their own forms to adapt and evolve.
While largely neutral in surface affairs, Mohsnians are fierce defenders of the Deep, and ancient enemies of creatures that warp stone and life—particularly aberrations, earth-corrupting leviathans, and the descendants of fractured titanic wars. During The Fracture War, they sealed many forgotten caverns, trapping horrors behind miles of enchanted crystal.
Encounters between Mohsnians and surface dwellers are rare. When they do emerge, it is often in times of great tectonic or magical imbalance. Those who meet a Mohsnian often describe them as slow to act, but impossible to stop—like the shifting of continents.