Lizardfolk

Lizardfolk are sturdy, reptilian humanoids who thrive in the wild, often inhabiting swamps, marshlands, and humid river deltas. Their scaly hides come in various shades of greens, browns, and muted blues, perfectly camouflaged among reeds and murky waters. Standing taller and broader than many other humanoids, lizardfolk possess a powerful, muscular build designed for both survival and hunting in harsh environments.

In Aigusyl, lizardfolk are believed to be descendants of ancient primal spirits—manifestations of the raw and untamed nature of water and earth. Many tribes honor these spirits through ritual, seeing themselves as guardians of balance in their marshy homes. Unlike many civilized folk, lizardfolk value practicality and survival above emotion or tradition, guided by a primal logic that often seems alien to outsiders.

Lizardfolk live in small, tight-knit communities that operate as hunting bands or clans. They rely heavily on natural resources, crafting weapons from bone and stone, and building shelters from mud, wood, and reeds. Their culture revolves around the cycles of nature—tracking prey, harvesting herbs, and respecting the ebb and flow of the water. They communicate through a mix of guttural sounds, body language, and a limited, direct language that emphasizes clarity and necessity.

Despite their cold and sometimes unsettling demeanor, lizardfolk possess a deep, instinctual wisdom about the land and its dangers. They are fierce warriors and expert swimmers, capable of striking with sudden, brutal precision. Their scales provide natural armor, and their sharp claws and teeth make them formidable in close combat. They are pragmatic and rarely waste energy on emotion, viewing feelings as tools rather than burdens.

Socially, lizardfolk do not typically form complex hierarchies but often respect the strongest and wisest among them, especially shamans or hunters who prove their worth through deeds. They see the world as a place of constant challenge and adapt accordingly, avoiding unnecessary conflicts but fiercely defending their territory and kin when provoked.

To outsiders, lizardfolk may seem cold or alien, but among themselves, they share a deep bond forged by the relentless demands of their environment. Their survival depends on a delicate harmony with nature and an unyielding respect for its power—qualities that make them enduring and mysterious denizens of Aigusyl’s wetlands and riverlands.

Genetic Descendants

MotM

Lizardfolk

HUMANOID

Lizardfolk Traits

Size: Medium (5-7ft)

Speed: 30 feet, and you have a swimming speed equal to your walking speed.

As a Lizardfolk, you have these special traits.

Bite

You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Hold Breath

You can hold your breath for up to 15 minutes at a time.

Hungry Jaws

You can throw yourself into a feeding frenzy. As a bonus action, you can make a special attack with your Bite. If the attack hits, it deals its normal damage, and you gain temporary hit points equal to your proficiency bonus. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Natural Armor

You have tough, scaly skin. When you aren’t wearing armor, your base AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.

Nature’s Intuition

Thanks to your mystical connection to nature, you gain proficiency with two of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.