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Power Glyphs

Dwarvern glyphs have the same virtue as all arcane marks. They have meaning, and that meaning is precise and unwavering. It is generally held to be unwise to use mundane letters in any enchantment, however, so the dwarven glyph masters instead use either the sacred letters of Stone Speech or, for non-religious purposes, power glyphs.   A power glyph is created by combining multiple compound glyphs into an intricate, multi-layered geometric pattern. Any given power glyph is formed of several sentences at least, and the greater the power it is intended to bind, the more layers are worked into it. The crafting of these glyphs combines the precise inscription of the component glyphs with a very high degree of artistry.   There are a number of standard power glyphs, like traditional prayers, that appear on many works. Examples include the glyph of sealing, the glyph of binding, and the so-called glyphs of might: the glyphs of shielding, striking, cutting and piercing, used on magical armour and weapons. In addition, every spellforge and magesmith has a hallmark glyph (KynKhrel), containing their kennings and their motto. To copy the mark of another smith, or of a forge at which you did not work, is a high crime.  
  • Fah'arak (spellforge) - A specialised facility for enchanting magical items and the specific culture and techniques developed within a given forge.
  • aArak'Fahar (magesmith) - A dwarven craft specialist, working in the creation of magical items.
  • Yroi (obscura) - The term for non-dwarven magic items. Items created by dwarfs using glyphs inherently announce their purpose and function through those glyphs, and many dwarfs mistrust items which decline to speak their nature.
  • Kyno (signet) -non-enchanted hallmark glyph used as a seal or signature by high-status dwarves.

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