Ahmose Dances-on-Dunes

Ahmose Dances-on-Dunes

Silver-Tongued Bard, Keeper of Secrets, and Merchant of the Unattainable

Race: Tabaxi

Class: Bard

Alignment: Chaotic Neutral

Affiliations: Themselves, and whomever is most interesting at the time.

Languages: Common, Thieves’ Cant


Appearance

Ahmose Dances-on-Dunes moves like shifting sand, light and effortless, a glimmer of gold beneath the desert sun. Her fur, patterned like rippling dunes, catches the light in ways that make her presence feel both otherworldly and entirely at home in the blazing heat of Akhet-Khepri. She dresses in layers of silk, each one a different shade of the horizon, accented with delicate gold and gemstone trinkets that jingle softly when she moves—just enough to be heard, never enough to be distracting.

Her emerald eyes dance with mischief, always watching, always appraising. To those who meet her gaze, she is either a storm on the horizon or an oasis in the endless sands. Which depends entirely on what they offer her in return.

She never rushes. She never lingers...and she is never where someone expects her to be.


Personality

Ahmose is not a merchant, not really. A merchant sets up shop and waits for customers to come to them. Ahmose? She sells only to those who intrigue her. She is a storyteller, a collector of curiosities, and a dealer in the rare and the impossible. She never promises to tell the whole truth. She never promises to be fair.

She does, however, promise quality. The Thieves’ Guild does not touch her stock. No one speaks of what happened to those who tried. Perhaps because no one is sure what happened.


Ahmose’s Shop

Ahmose does not open shop to a schedule, it is closed more often than it is open; but she never wants for coin.

When she is open, inside the store is nothing short of opulent. Heavy drapes of deep blue and gold shimmer in the flickering lamplight, the air thick with the scent of sandalwood and desert jasmine. Trinkets and artefacts rest on plush velvet cushions, each piece a legend in itself. The room is impossibly large for the space it occupies, and yet, Ahmose never seems to walk more than a few steps to reach whatever item she seeks.

Her stock changes constantly, but certain names have passed between whispers in the right circles.


Curiosities and Legendary Wares

The items Ahmose offers are always exquisite, always dangerous, and always come with a price beyond gold.

Rumours and Whispers

Ahmose’s name travels on the wind, always wrapped in uncertainty. Some say she stole her wares from the gods themselves. Others claim she has made a pact with something beyond mortal understanding, trading in power beyond what should be touched.

A few whisper that she does not truly exist—that she is a story given form, a myth that walks, and that those who seek her too closely find themselves lost in legend;

She does not answer questions she does not wish to answer.

She does not sell to those she does not deem worthy.

She never sells to those who come looking for her.

She sells to those she finds interesting.

In the end, the only certainty anyone has about Ahmose Dances-on-Dunes, is that the rumours will fly and none knows the real truth except Ahmose herself.

Children

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