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Duskhar

Demographics

  • Humans: 50%
  • Gnomes: 25%
  • Nomadic Orcs: 15%
  • Others: 10%

Government

Governed by Chief Miner Torran Greystone and managed by the Jewel Miners' Guild. Laws focus on mining operations and trade safety.

Defences

Fortified walls, guard towers, and a well-trained militia

Industry & Trade

Duskhar’s wealth comes from gemstone mining and jewelry crafting, exporting goods throughout Suncaster.

Infrastructure

  • Gemstone mines and refining facilities
  • Marketplaces for jewelry and rare artifacts
  • Underground storage vaults

Districts

  • Miners' District: Home to miners and their families
  • Artisan's Plaza: Where craftsmen sell their jewelry
  • The Outskirts: Hosting caravan camps

Assets

Gemstones, rare artifacts, and mining equipment

Guilds and Factions

  • Jewel Miners' Guild: Governs the city's economy
  • Artisan Guild: Controls jewelry production
  • Sandguard Outpost: Defends trade routes

History

Originally a mining settlement, Duskhar evolved into a wealthy city, known for its gemstones and craftsmanship.

Points of interest

  • The Jewel Mines
  • Artisan's Plaza
  • The Sandguard Outpost

Tourism

Visitors come for the markets and exhibitions. Many stay in luxury inns.

Architecture

Buildings are carved from stone, with ornate facades and gemstone accents.

Geography

Surrounded by dunes, with a river flowing nearby.

Climate

Hot and dry, with cool nights.

Natural Resources

Gemstones, minerals, and stone.

Founding Date
78 AE (After Empire)
Founders
Alternative Name(s)
The Glittering City, The Desert Vault
Type
City
Population
65,000
Inhabitant Demonym
Duskharan
Location under
Additional Rulers/Owners
Ruling/Owning Rank
Owning Organization

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