Class- Warblade
Warblade
The Warblade is a common class for those who frequently engage in melee combat. Requiring quite a bit of training and practice, they are usually found in the cultures with an emphasis on organized military training. This includes the High Elves of Tranquility, the Dwarves of Irongate and Seven Clans, the Orcs of Arafel, various small groups of Hobgoblins, Arcadian legions, and the Senpat military.HD: d10, Skills: (4+INT): Balance, climb, concentration, craft, diplomacy, intimidate, jump, history, martial lore, swim, tumble.
LV | BA | FRT | REF | WIL | Class Feature | Known | Readied | Stance |
---|---|---|---|---|---|---|---|---|
1 | 1 | 2 | 0 | 0 | Battle clarity (reflex saves), weapon aptitude | 6 | 4 | 1 |
2 | 2 | 3 | 0 | 0 | Uncanny Dodge 7 | 7 | 4 | 2 |
3 | 3 | 3 | 1 | 1 | Battle ardor (critical confirmation) | 8 | 5 | 2 |
4 | 4 | 4 | 1 | 1 | 9 | 5 | 2 | |
5 | 5 | 4 | 1 | 1 | Bonus Feat | 10 | 6 | 3 |
6 | 6 | 5 | 2 | 2 | Improved Uncanny Dodge | 11 | 6 | 3 |
7 | 7 | 5 | 2 | 2 | Battle Cunning (damage) | 12 | 6 | 3 |
8 | 8 | 6 | 2 | 2 | Discipline Focus (defensive stance) | 13 | 7 | 3 |
9 | 9 | 6 | 3 | 3 | Bonus Feat | 14 | 7 | 4 |
10 | 10 | 7 | 3 | 3 | 15 | 8 | 4 | |
11 | 11 | 7 | 3 | 3 | Battle Skill (Opposed Checks) | 16 | 8 | 4 |
12 | 12 | 8 | 4 | 4 | 17 | 8 | 4 | |
13 | 13 | 8 | 4 | 4 | Bonus Feat | 18 | 9 | 4 |
14 | 14 | 9 | 4 | 4 | 19 | 9 | 4 | |
15 | 15 | 9 | 5 | 5 | Battle Mastery (Attacks of Opportunity | 20 | 10 | 5 |
16 | 16 | 10 | 5 | 5 | 21 | 10 | 5 | |
17 | 17 | 10 | 5 | 5 | Bonus Feat | 22 | 10 | 5 |
18 | 18 | 11 | 6 | 6 | 23 | 11 | 5 | |
19 | 19 | 11 | 6 | 6 | 24 | 11 | 5 | |
20 | 20 | 12 | 6 | 6 | Stance Mastery | 25 | 12 | 6 |
Maneuvers: available disciplines Diamond Mind, Eye of the Arrow, Iron Heart, Nature’s Fury, Stone Dragon, Tiger Claw, Unyielding Shield, White Raven. At 4th level and every even numbered warblade level you can trade a maneuver in.
Maneuvers Readied: Ready maneuvers anytime you exercise for 5 minutes. . You can recover one expended maneuver with a full round action (no AOO). Battle Clarity: as long as not flat footed you gain INT to reflex saves. Weapon aptitude: you can qualify for fighter only feats with warblade levels (they count as fight levels -2). With an hours practice you can change the weapon one of your feats affects for another weapon. Battle Ardor: insight bonus = to INT on rolls made to confirm critical hits. Bonus feat:
- Maneuver FeatsRules- Feats: Maneuver-based Feats
- Die Hard Feats Rules- Feats: Die Hard Feats
- Agility Feats Rules- Feats: Agility Feats
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