Tempus Character in Adventures Along the Sword Coast | World Anvil
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Tempus

Lord of Battles, Foehammer

Tempus governs the tide of war and dispenses his favors at random, his chaotic nature favoring all sides equally in time. The deity of war is liable to back one army one day and another one the next. Soldiers of all alignments pray to him for help in coming battles. Mighty and honorable in battle and a strong and robust deity, Tempus answers only to his own warrior’s code and pursues no long-lasting alliances. He is known to love food, drink, and the hunt, though he loves battle best. He always appears as a human giant in battered and bloodied plate armor with his face hidden by a massive war helm. He bears a great battle axe or a black sword notched and stained from much use in his gauntleted hands.   Tempus arose from the first battle between Selûne and Shar, one of many such war deities to walk the world. In time, he defeated each and every one of his rivals in battle. In recent years, Tempus sponsored the divinity of The Red Knight, a relationship akin to that of a fond and protective father to a brilliant daughter who works hard at the family business--war. The Foehammer is casually friendly with martially inclined deities such as Gond, and Valkur. He considers Eldath, his diametric opposite, to be naïve and weak. However, out of respect for her convictions, he punishes those of his faithful who abuse her clergy, shrines, or temples, feeling that war has little meaning without peace to define and highlight it. Sune, who considers him a foe, he regards as irrelevant and flighty and therefore unworthy of active opposition.

Divine Domains

God of War, battle, and warriors
Divine Classification
Greater Deity
Children

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