Toradin
God of the Forge
We each forge ourselves through our actions.
Areas of Concern: Artifice, Law, Earth, Fire, Protection
Antithetical Ideas: Liberation, Ruins, Luck
Favored Paths of the Faithful: Forge, Tempest, Order
Favored Weapon (pick one): Maul, Warhammer, Toradin’s Heavy Wrist Launcher (As a Hand Crossbow, except it deals 1d8 damage and a concealed mechanism feeds it more bolts, reloading is a free action. All the shots are fired in a burst, after an attack you can roll an opposed roll Sleight of Hand Check against Perception to keep it concealed. Enemies can still see the trajectories of your attacks, and know they are coming from you, but if they fail their Perception they have no idea how you’re doing it.)
Nicknames: The Lone Craftsman, Worker of Wonders, Grandmaster of the Forge
Holy Symbol: Crowned mountain
Divine Domains
Order, Forge, War

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